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  1. #1
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70

    Frontline modes points

    Does anyone know how much point do you get or lose for each frontline mode mechanic and ojectives?
    For seize, shatter and secure.

    If i remember correctly in shatter a big crystal is max +300 and a small one max +70 (?), also how much points do the base give and how often (points/time) and the kills? +×× point to killer alliance and -×× points to killed alliance.
    And the other modes? Points from the tomeliths in seize, kills in seize, drones in secure, kills in secure, base in secure?
    (0)

  2. #2
    Player
    Graci's Avatar
    Join Date
    Mar 2014
    Posts
    37
    Character
    Gracidea Blossom
    World
    Lamia
    Main Class
    Astrologian Lv 100
    In Shatter killls are worth +10 for the killing team and -5 for the defeated person's team; Secure and Seize are +5/-5. You gain and lose (I think) more points based on if the player defeated has Battle High/Fever but I'm not 100% sure on the value for those!
    (0)

  3. #3
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Not 100% sure but I think bases in Secure will 1 point per tick while in Shatter they give 2 points per tick.

    The small drones in Secure give 10 points each. The big node give 250 (I think) points to whichever team dealt the killing blow. Unlike the icebound tomeliths in Shatter, it's all or nothing with the big node in Secure.

    Regarding Seize, B rank tomeliths give 1 point per tick, A ranks give 2 and S ranks give 3.
    (1)