Quote Originally Posted by Wavaryen View Post
That might be what you want, but mmos are for all types of gamers, and all types want to enjoy things. Not all want too play a class where they feel the need too improve just to get enjoyment out of the class. That is silly.

The devs got it right on this, You want a tougher classes, play it..but that does not mean you should be better off than the easier class. You like the tough class, and that should be enough for you.
This is ridiculous.

The tougher class will always underperform against the easier class if they both have the same reward. Someone of equal skill playing (easy) class vs someone of equal skill playing (hard) class means that the easy class will win every time. "Hard" is under the assumption that its dps is more vulnerable to mechanics happening, or that it has some ridiculous mechanic that can fall off because Susano jailed you. There is no reason to play a harder class at all. People enjoy optimization and consistency more than difficulty, it's just a fact. That's why the obsession with speedrunning exists in the first place. No one is going to take the more difficult classes because they don't offer anything extra aside from, "my bad I messed up so my DPS took a huge hit," and that's it.

Do not delude yourself or try to delude others. I'm not saying that more difficult classes should be stronger, but at this point they should stop being lazy and just make the more difficult classes just as easy as SAM and RDM if they're going to balance it this way.