Quote Originally Posted by PrismaticDaybreak View Post
The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.