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  1. #61
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Yep, RDM is in need of a nerf, but I don't think 10% is ideal, 3~5% is more like it.

    Now there are major issues that should be adressed with casters in general, including RDM.

    First, as everyone knows BLM numbers are too low right now, it should be fixed so that you would do around SAM level of damage. BUT I believe a flat potency buff would be nothing but a band-aid, what they need is a QoL change so that they can do mechanics without butchering the rotation.

    Second, SMN utility is... odd to say the least, a magic vun debuff, but there are only 3 magic dps in the game right now, and everybody knows that repeating classes in a comp is not a very smart thing to do. To add to that, you don't wanna group a RDM with other magic dps jobs, and there is also the fact of BLM being too weak right now too. I wonder what should be done with SMN... perhaps make him a 2nd tier dps second only by BLM and SAM?
    (2)
    Last edited by Nezia; 07-15-2017 at 03:25 PM.

  2. #62
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    "BUT AS LONG AS YOU ARE NOT LOOKING FOR WORLD FIRST ANY CLASS GOES AND..." Please, don't waste time tipping this kind of thing. Sure you can finish raids with any comp, but don't casual groups have 1~5% wipes too? Should not they be trying to do their best in their own way only because they are not seekin world first?
    (0)

  3. #63
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I believe,"Dualcast" is the key here.Whenever caster move,its dps loss but Dualcast can bypass that and that's why RDM can sustain their high dps while handle the mechanics.They've got access to this "infinite swiftcast" after all.
    For casters,high mobility should come with low dps output.its the price to pay but mobility will help sustain dps.
    Too bad RDM get both mobility and high potency skills also various raid utility.

    I'm not gonna say RDM should get nerf or BLM/SMN should get buffed.
    Its not my call and I'm not taking sides.

    And what If RDM don't have Dualcast though..Are things gonna be much different ?
    (0)

  4. #64
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I believe,"Dualcast" is the key here.Whenever caster move,its dps loss but Dualcast can bypass that and that's why RDM can sustain their high dps while handle the mechanics.They've got access to this "infinite swiftcast" after all.
    For casters,high mobility should come with low dps output.its the price to pay but mobility will help sustain dps.
    Too bad RDM get both mobility and high potency skills also various raid utility.

    I'm not gonna say RDM should get nerf or BLM/SMN should get buffed.
    Its not my call and I'm not taking sides.

    And what If RDM don't have Dualcast though..Are things gonna be much different ?
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    (6)
    Last edited by PrismaticDaybreak; 07-15-2017 at 02:21 PM.

  5. #65
    Player
    Boondok_Manderville's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    1
    Character
    Boondok Manderville
    World
    Hyperion
    Main Class
    Bard Lv 60

    Orr

    Instead of calling for a job to be nerfed (and the others buffed cause that'll just make RDM undesirable if both happen) just ask for <insert job> to receive buffs. Give valid examples and suggestions.

    Be constructive and try to be positive and mayhaps a device will notic. (Not that you can travel far and not see a similar thread)

    Just a suggestion. I hope SMN/BLM get adjusted and while I feel RDM/SMN have similar utility quality I'd like to point out our constant fast raise takes 2 gcds (5 seconds) so it's really not that great...only benifit is a player has an option to return slightly sooner and we can move.
    (0)

  6. #66
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    You do realize that if every other job gets buffed excluding RDM and the encounters get-retweaked to deal with increased player power, it's still the same as a nerf. Right?
    (5)

  7. #67
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    "But if I rez I'm not dpsing"

    You have the OPTION to be a mini healer then go back to out dpsing the other casters.

    I think dual cast should be reduced to a proc like fire starter, not a guarantee (keep acceleration like sharp cast )

    And since it's blm magic give them our cast times. Or make the verprocs the instant cast.

    Blm being the only caster with 0 utility or rez would be like if drk was the only tank with no flash equivalent, would you bring it to runs?
    (1)

  8. #68
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    (0)

  9. #69
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    I mean honestly I don't disagree, but they still need to bring other classes up a tad, in some cases quite a bit.
    (0)

  10. #70
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Genoreaper View Post
    "But if I rez I'm not dpsing"

    You have the OPTION to be a mini healer then go back to out dpsing the other casters.

    I think dual cast should be reduced to a proc like fire starter, not a guarantee (keep acceleration like sharp cast )

    And since it's blm magic give them our cast times. Or make the verprocs the instant cast.

    Blm being the only caster with 0 utility or rez would be like if drk was the only tank with no flash equivalent, would you bring it to runs?
    Well if you do that RDM is just a BLM with different spell animations and gimped just as much by movement, just with a very occasional sword combo.
    (6)

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