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  1. #1
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I believe,"Dualcast" is the key here.Whenever caster move,its dps loss but Dualcast can bypass that and that's why RDM can sustain their high dps while handle the mechanics.They've got access to this "infinite swiftcast" after all.
    For casters,high mobility should come with low dps output.its the price to pay but mobility will help sustain dps.
    Too bad RDM get both mobility and high potency skills also various raid utility.

    I'm not gonna say RDM should get nerf or BLM/SMN should get buffed.
    Its not my call and I'm not taking sides.

    And what If RDM don't have Dualcast though..Are things gonna be much different ?
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    (6)
    Last edited by PrismaticDaybreak; 07-15-2017 at 02:21 PM.

  2. #2
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    (0)

  3. #3
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    I mean honestly I don't disagree, but they still need to bring other classes up a tad, in some cases quite a bit.
    (0)

  4. #4
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    I mean honestly I don't disagree, but they still need to bring other classes up a tad, in some cases quite a bit.
    I agree about about buffing some jobs.Lets cross our fingered and wait for patch 4.05.
    (1)