It's not really an efficient fix. The more sensible approach is to wait and see how the jobs respond to a more robust content sample. Right now, the current content is rather movement heavy. Meaning BLM doesn't perform in it as well, and RDM can sustain DPS. In every dummy test that I've seen, RDM is pretty much in the middle of the road. Exactly where it needs to be. If they were to nerf the damage of RDM, it would only end up hurting it in content with less movement. They need to work on BLM instead. Either give it more mobility, or a damage increase. But again, after waiting to see what other content has in store.




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