Quote Originally Posted by PriyaJugulataris View Post
  • An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
  • An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
  • An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.

I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?

I doubt it. Those were exploitable under very specific conditions. Unless the big deal youre all crying about is FFLogs, and the part of the community that tends to force bloated DPS numbers, by exploiting things like this. Fpr instance, ive never walked into an instance with white mana sitting there, etc.