I wish people would stop saying SMN would be fine if it goes back to being the casual dungeon bongofest AoE king again - please look outside your expert roulettes and realize that a specialty niche like that has no value in about 90% of the raid fights SE designs. I'd hazard that every class needs to be useful in a raid environment first long before a dungeon one, since dungeons aren't tooled around optimal performance and you're "guaranteed" a slot by virtue of using the DF. You don't have that luxury in a progression raid environment.

It's not exactly relevant to the whole "nerf RDM" discussion, but I keep seeing buffed AOE being being brought up as a SMN "fix" when in reality it wouldn't fix us at the level of gameplay where job selection actually matters.