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  1. #1
    Player
    Eydis's Avatar
    Join Date
    Jun 2017
    Posts
    16
    Character
    Eydis Ein
    World
    Zalera
    Main Class
    Dark Knight Lv 70
    Now if you want to nerf rdm dps, you have to increase the utility, maybe allow rdm to refresh the mages (not that mages really run out of mp and all mages can use mana shift as is) So now refresh is a dead concept

    Buff embolden would be another option, (something I have yet to see mentioned, but I could have missed it, mostly people just cry for nerfs and I skip reading all the crap) but by how much before people start screaming for nerfs again?

    Give rdm more dmg mitigation for other players could be an option. But then you are competing with drk as an OT using TBN on the MT. Granted that would beef up drk dps, but this lowers rdm dps role and makes it more of a healer/support role.


    The number one problem is people scream nerf, be it you (or not) or someone else. Nerfing a job means you lose what it has to offer. Buffing a job too much means all the other jobs look under powered.
    Go through histories of video game nerfs and tell me how many of them turned out good.

    That being said, check this video out on nerfs/buffs etc
    https://youtu.be/bsC8io4w1sY
    (1)
    Most the days, the forums aren't worth it. Just people crying that their favorite job isn't overpowered.

  2. #2
    Player
    Millen1's Avatar
    Join Date
    Aug 2013
    Location
    Gradania
    Posts
    228
    Character
    Xiao Ming
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    I don't play RDM but a lot of my friends do and they love it as is. Watching them play it I think it is where it should be. It would be far better and safer for SE to buff BLM (which I play and like) and smn up to match up more with RDM. I have never been keen on the way SE nerfs jobs, they generally over nerf and under buff when making changes.
    (3)

  3. #3
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Black mage highest DPS in turms of Single Magic attact ability, Summoner Highes AOE Damage and dots, and of corse you have the melee jobs that are melee based attacts, the versitilty of Red mage allows them to use all styles but those styles should never ever out do jobs that specialize in it.
    (0)

  4. #4
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Yep, RDM is in need of a nerf, but I don't think 10% is ideal, 3~5% is more like it.

    Now there are major issues that should be adressed with casters in general, including RDM.

    First, as everyone knows BLM numbers are too low right now, it should be fixed so that you would do around SAM level of damage. BUT I believe a flat potency buff would be nothing but a band-aid, what they need is a QoL change so that they can do mechanics without butchering the rotation.

    Second, SMN utility is... odd to say the least, a magic vun debuff, but there are only 3 magic dps in the game right now, and everybody knows that repeating classes in a comp is not a very smart thing to do. To add to that, you don't wanna group a RDM with other magic dps jobs, and there is also the fact of BLM being too weak right now too. I wonder what should be done with SMN... perhaps make him a 2nd tier dps second only by BLM and SAM?
    (2)
    Last edited by Nezia; 07-15-2017 at 03:25 PM.

  5. #5
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    "BUT AS LONG AS YOU ARE NOT LOOKING FOR WORLD FIRST ANY CLASS GOES AND..." Please, don't waste time tipping this kind of thing. Sure you can finish raids with any comp, but don't casual groups have 1~5% wipes too? Should not they be trying to do their best in their own way only because they are not seekin world first?
    (0)

  6. #6
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I believe,"Dualcast" is the key here.Whenever caster move,its dps loss but Dualcast can bypass that and that's why RDM can sustain their high dps while handle the mechanics.They've got access to this "infinite swiftcast" after all.
    For casters,high mobility should come with low dps output.its the price to pay but mobility will help sustain dps.
    Too bad RDM get both mobility and high potency skills also various raid utility.

    I'm not gonna say RDM should get nerf or BLM/SMN should get buffed.
    Its not my call and I'm not taking sides.

    And what If RDM don't have Dualcast though..Are things gonna be much different ?
    (0)

  7. #7
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I believe,"Dualcast" is the key here.Whenever caster move,its dps loss but Dualcast can bypass that and that's why RDM can sustain their high dps while handle the mechanics.They've got access to this "infinite swiftcast" after all.
    For casters,high mobility should come with low dps output.its the price to pay but mobility will help sustain dps.
    Too bad RDM get both mobility and high potency skills also various raid utility.

    I'm not gonna say RDM should get nerf or BLM/SMN should get buffed.
    Its not my call and I'm not taking sides.

    And what If RDM don't have Dualcast though..Are things gonna be much different ?
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    (6)
    Last edited by PrismaticDaybreak; 07-15-2017 at 02:21 PM.

  8. #8
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    The class would fundamentally fall apart without dualcast, if you wanted to remove dualcast the way the job plays would have to be entirely redesigned. To go into a bit more depth here: Verthunder and Veraero would be literally unusable unless their potency was practically doubled, making Verfire and Verstone procs useless as well because it'd probably be more efficient to just cast Jolt 2 then Impact over and over again. This would significantly increase the time required to use the melee combo as well. And because Verraise is actually a longer cast time than every other Raise their non DPS related utility would drop like a stone. Yes, Swiftcast, I know. But the instances when Swiftcast are not available would be more excruciating than when other Raise capable classes have to hardcast it. Vercure would likely be left in the corner to gather dust.
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    (0)

  9. #9
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kahnom View Post
    I understand that Dualcast is RDM's signature,it should not be removed.But you can't deny that with all that much mobility and the offensive spells's potency are kinda too high ? The only solution I can think of is reduce the potency down A BIT.Just a bit and lets see if its work out or not.
    I mean honestly I don't disagree, but they still need to bring other classes up a tad, in some cases quite a bit.
    (0)

  10. #10
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by PrismaticDaybreak View Post
    I mean honestly I don't disagree, but they still need to bring other classes up a tad, in some cases quite a bit.
    I agree about about buffing some jobs.Lets cross our fingered and wait for patch 4.05.
    (1)

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