OP must be very disappointed that RDM did not get nerf on 4.05 patch note
OP must be very disappointed that RDM did not get nerf on 4.05 patch note

- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?



- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?
I doubt it. Those were exploitable under very specific conditions. Unless the big deal youre all crying about is FFLogs, and the part of the community that tends to force bloated DPS numbers, by exploiting things like this. Fpr instance, ive never walked into an instance with white mana sitting there, etc.

It was..... really easy to exploit lmao, as soon as I heard about it myself from a RDM main friend, i tried it out personally, and was surprised about how consistently you could pull it off.I doubt it. Those were exploitable under very specific conditions. Unless the big deal youre all crying about is FFLogs, and the part of the community that tends to force bloated DPS numbers, by exploiting things like this. Fpr instance, ive never walked into an instance with white mana sitting there, etc.
Did everyone use it? No.
Did the top % of people use it? High Likelihood
Will it affect overall statistics re: DMG done ? Yes.
I learned about it. Decided i didn't want to base my play style around an obvious cheat that would be patched. I was an avid user of the good bugged dissipation too. ;[
- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?
Maybe, with the fall of balance and the removal of some relative glitches, percentiles will normalize.

I Do Not Partake In Fflogs So I Heard About this exploit on the forums, Never learned or used it So when's the servers go live I expect the same Rdm is op tears to flow
I think you are confused with the term 'nerf' and bug fix.
- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?
I think you are confused with the term "summarise".
He meant the bug fix will lower their overall dps, no need to try to look smart to get the last word, a change has been done which will lower the overall dmg of the class. Just try to get the whole idea.
Now it will be more fair to compare to each other to talk about balance.




That's not a nerf if it wasn't intended in the first place. But now people will finally stop complaining. So I'm happy they fixed that.
- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?
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