That's not a nerf if it wasn't intended in the first place. But now people will finally stop complaining. So I'm happy they fixed that.
- An issue wherein the effects of the Red Mage ability Acceleration would apply to Verflare and Verholy.
- An issue wherein the amount of black mana and white mana consumed would be incorrect when performing some of the Red Mage actions under certain conditions.
- An issue wherein the Red Mage would start content with white mana remaining when queuing for content under certain conditions.
I am glad to see the mana glitch be resolved, should hopefully see RDM Dps drops down in the 90th percentile since you can't abuse this anymore?
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