Red Mage also has two powerful ocds with short cds that are pretty much frontloaded dots.Summoners, actually, have MUCH higher mobility than Red Mages do. Here's why:
Your dots don't care if you're moving. They keep ticking. Also Bio is an instant cast if it's about to fall off.
Your pet doesn't care if you're moving. It will keep attacking while you move.
You have access to Ruin 2 which enables you to instant cast your primary damage spell for slightly more MP.
Red Mage has dual cast enabling it to move for one GCD until it has to start casting again. You have no DOTs so as soon as you stop casting, you stop dealing damage.
I'd also point out those first two points also apply to summoners raising party members. Red Mages literally stop doing all damage when they raise. Summoners are still putting out damage even if they have to hard cast a raise.
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