Quote Originally Posted by RuneSevalle View Post
You want to punish classes just to punish classes? That's some serious Social Justice you're spouting there. SE has made it clear they want each job to feel unique, and being less punishing is just another factor of uniqueness. As long as the end numbers are relatively balanced, ease of use/lack of punishment should never ever be a factor of balance.
It should be more balanced, since all classes get somehow punished during mechanics if not careful.., rdm and Sam practically the least of all, .... and are OP too