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  1. #1
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by KuroTenshi View Post
    Oh god, this is the worst balancing idea I've ever seen. If you're going to do this just nerf the damage instead. That's like saying "Oh you were having fun, well, not anymore!" You should never take quality of life from a class, that's insane.
    Rdm and Sam are fine, aside of the fact, that they don't get punished like others .

    no class should be perfect all around, each should have some setback, just like having some advantage over others..
    (0)

  2. #2
    Player
    RuneSevalle's Avatar
    Join Date
    Aug 2012
    Location
    GC: Ul'Dah | World: Hyperion
    Posts
    50
    Character
    Bighorn Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shiroe View Post
    Rdm and Sam are fine, aside of the fact, that they don't get punished like others .

    no class should be perfect all around, each should have some setback, just like having some advantage over others..
    You want to punish classes just to punish classes? That's some serious Social Justice you're spouting there. SE has made it clear they want each job to feel unique, and being less punishing is just another factor of uniqueness. As long as the end numbers are relatively balanced, ease of use/lack of punishment should never ever be a factor of balance.
    (4)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Shiroe View Post
    no class should be perfect all around, each should have some setback, just like having some advantage over others..
    SAM's drawback is that if you want to be worth a raid slot, you need to be absolutely pitch perfect with not a single misstep in kenki and Sen management. One small error drops your dps like a rock, at which point you're better served bringing a monk instead, to say nothing of the fact dying hits you harder as a SAM than anyone else.
    (1)