So, I believe the Live Letter just confirmed no changes to RDM, which is absolute bs IMO
So, I believe the Live Letter just confirmed no changes to RDM, which is absolute bs IMO



Also:
http://forum.square-enix.com/ffxiv/t...13#post4303113A5. One of the main concepts of FFXIV is that “when playing a job, you experience the uniqueness of that job.”
Due to this, there is a difference in difficulty between the jobs, and it used to be that higher difficulty meant more DPS. We will be scaling down this factor.
TL;DR: Don't bother playing more difficult jobs. You don't get rewarded with higher performance, you only get more opportunities to mess up and perform worse as a result.
Aye, pretty disheartening to read that kind of statement. Can always hope that it's pure spin...Also:
http://forum.square-enix.com/ffxiv/t...13#post4303113
TL;DR: Don't bother playing more difficult jobs. You don't get rewarded with higher performance, you only get more opportunities to mess up and perform worse as a result.
Q5. It was explained that in Patch 4.0 the focus was to reduce the large DPS disparity, but certain jobs feel more reliant on player skill than others. Are certain jobs intended to maintain that difference?
A5. One of the main concepts of FFXIV is that “when playing a job, you experience the uniqueness of that job.”
Due to this, there is a difference in difficulty between the jobs, and it used to be that higher difficulty meant more DPS. We will be scaling down this fact
Good logic to me, Glad the devs feel like this.
Easier and harder should not matter on how well a class does. It is about play style. Some people enjoy tougher classes. Some people don't. Glad the Devs at least understand this common sense.



I actually started laughing.Also:
http://forum.square-enix.com/ffxiv/t...13#post4303113
TL;DR: Don't bother playing more difficult jobs. You don't get rewarded with higher performance, you only get more opportunities to mess up and perform worse as a result.
It's a good thing I started playing Red Mage after all.
Time to keep Dragoon in the trash too.
Considering their earlier balance statements aren't met at all, I'd not trust that phrase either. Perhaps they'll scale up the inverse :P



No. Let me link it the statements.
RE: DPS & Skill
and
RE: Vercure
If you read the Yoshi-san's statements, he doesn't say Red Mage will not be adjusted. He's stating two things.
The first is the complexity of a job is part of the unique flavor of that job. SE is moving away from higher difficulty meaning higher dps.
The second is that different jobs are different and we should stop trying to make all jobs the same.
Neither of these statements tell us anything about whether red mage will be nerfed or buffed.
Nah, it's saying you should pay a job because you enjoy that job.TL;DR: Don't bother playing more difficult jobs. You don't get rewarded with higher performance, you only get more opportunities to mess up and perform worse as a result.
Last edited by Kacho_Nacho; 07-16-2017 at 08:50 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




