Not so sure anymore last time SE said they were against nerfing classes in favour of balancing, we ended up with the current state of tanks and healers. So maybe if they nerf this time we will actually get balance lolUsually I think instead of nerfing a job, they should just make all the other jobs as good as this one. But in RDM's case, it's supposed to be a JACK of all trades, not a king of DPS. I say hit them with the nerf bat, -30 potency on Jolts and Verthunder/aero/fire/stone. That's like a 10% potency decrease overall, which should put them where they should be, around SMN and below melee DPS.
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