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  1. #1
    Player
    totallynotme's Avatar
    Join Date
    Jul 2011
    Posts
    80
    Character
    Talice Raine
    World
    Gungnir
    Main Class
    Gladiator Lv 50

    Inferno Totem drop rate

    When I first heard about the Inferno Totems being introduced I was very excited, as I'm sure many were.

    I was curious how many of them would be needed for a weapon. After fighting Ifrit at least 250 times in pick-up groups, I was 1/36 on the weapons. In my mind, 10 totems would be fair per weapon. Even if every attempt was successful, you'd need roughly 15 hours to accumulate enough of them for 1 weapon. Sounds fair, right?

    So 1.20 hits us and I talk to Rowena and discover that 10 actually is the set amount, yay! Perfect SE, you finally fixed it. Then I go to fight Ifrit...

    I've beaten Ifrit 13 times since the patch, and so far I have recieved 1 totem.

    Why are you doing this to us SE? At this rate it would take the average successful player somewhere around 200 hours to obtain 1 weapon using this method. I love your game but that amount of time is just wrong, and anyone who thinks that is a sane amount of time to spend achieving a virtual item really needs to reevaluate his or her current life situation.

    I apologize for not citing any sources for my calculations, if anyone feels like correcting or corroboration my numbers I would welcome it.

    tl;dr: Inferno Totems should have an individual 100% drop rate, please be humane SE.
    (86)
    Last edited by totallynotme; 12-21-2011 at 06:39 PM.

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