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  1. #11
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    So then would we rather prefer a system where you get 1 weapon 100% with a 50% chance to drop a 2nd weapon that each person could lot on (mind you the weapons would be randomized on what would drop)

    or

    keep the current personal loot?

    Because those would be our options, more than likely.
    (0)

  2. #12
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by OMEGA_HACK View Post
    So then would we rather prefer a system where you get 1 weapon 100% with a 50% chance to drop a 2nd weapon that each person could lot on (mind you the weapons would be randomized on what would drop)

    or

    keep the current personal loot?

    Because those would be our options, more than likely.
    You realize that there isn't even close to a 100% drop for the entire party right now right?

    We have gone dozens of Ifrit's and Moogle fights without anyone receiving a weapon.

    But yes I wouldn't care if they severely nerfed the drop rate, they need to give us back a real loot system.
    (1)

  3. #13
    Player
    totallynotme's Avatar
    Join Date
    Jul 2011
    Posts
    80
    Character
    Talice Raine
    World
    Gungnir
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Isaveron View Post
    First you people whine that items are too easy to get, and not as "rewarding" as XI, and when they give you the gear grind you want you whine even harder. Is there anything you people won't whine about?
    Yes I won't whine when I have to spend weeks to figure out a fight that is close to impossible to beat (there is no such content at the moment) and when I finally do my effort is rewarded, not "maybe" rewarded.

    Nerfing drop rates is just an excuse for not delivering challenging content. They can't make it harder to beat, so they make you do it more times. It gets boring fast.

    Quote Originally Posted by Murugan View Post
    I wouldn't care if they severely nerfed the drop rate, they need to give us back a real loot system.
    I would though, if they nerf the drop rate anymore there is no point in doing these things, there barely is now.
    (4)

  4. #14
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by totallynotme View Post
    Maybe it's time SE updated that notice before you select your character to better reflect the current FFXIV? Here's a suggestion.

    lol.

    And I'm shocked to hear about the low drop rate on the totem. I thought it would be a 100% drop, and take maybe 40 of them to trade in or something.
    (3)

  5. #15
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Neptune View Post
    lol.

    And I'm shocked to hear about the low drop rate on the totem. I thought it would be a 100% drop, and take maybe 40 of them to trade in or something.
    It only takes 10 and multiple totems can drop at once.

    The problem remains that while you can pass totems now, you still can't pass weapons. It is a stupid system they only barely addressed the problem, they need to give us the ability to pass weapons. It has always been that way, they should have never changed it.
    (3)

  6. #16
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Isaveron View Post
    First you people whine that items are too easy to get, and not as "rewarding" as XI, and when they give you the gear grind you want you whine even harder. Is there anything you people won't whine about?
    Getting same gear over n over n over n over n over again and you cant pass to someone else need it is really piss off.
    (4)

  7. #17
    Player

    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    18
    this whole drop rate problem is nothing new, XI fighting tiamat for 6-8 hours only to get a fire crystal. took 30 people to take it down. oh yeah sooooo rewarding.
    (0)

  8. #18
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Wow.

    I always say I'm against fruitless long timesinks, but you want a 70-100% drop rate for totems, plus a chance to grab the weapon? Really?

    Heck, Ifrit might as well not bother attacking and give you all the weapons if you /bow to him.

    Sure, go ahead and ramp up the drop rate a bit, but anything over 20% is overkill.

    Also, protip: Totems are best used by giving all of them to a single party member needing a specific weapon.
    (6)

  9. #19
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Finneli View Post
    this whole drop rate problem is nothing new, XI fighting tiamat for 6-8 hours only to get a fire crystal. took 30 people to take it down. oh yeah sooooo rewarding.
    yeah but the gaiters weren't a rare ex item that only randomly dropped directly into your inventory. also 6-8 hours, 30 people? you were doing it wrong.
    (3)
    Removed due to size restrictions and possible seizures risks.

  10. #20
    Player
    totallynotme's Avatar
    Join Date
    Jul 2011
    Posts
    80
    Character
    Talice Raine
    World
    Gungnir
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AdvancedWind View Post
    Wow.

    I always say I'm against fruitless long timesinks, but you want a 70-100% drop rate for totems, plus a chance to grab the weapon? Really?

    Heck, Ifrit might as well not bother attacking and give you all the weapons if you /bow to him.

    Sure, go ahead and ramp up the drop rate a bit, but anything over 20% is overkill.
    Just out of curiosity, how many hours would you estimate you have spent fighting Ifrit? I don't know about you, but somewhere around 200 hours I began wondering if there weren't better things I could do with my life.
    (1)

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