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  1. #1
    Player
    Radav's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    102
    Character
    Radav Qadav
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I would like to see requirements to get the gear and skills for jobs be fun and engaging. If their definition of "hard" is to spend 200 hours trying to obtain a drop from anything no thanks. My idea of "hard" is something that actually involves skill to obtain not just an insane amount of time and patience. It would be nice if the difficulty ramped up as you go with requirements in terms of skill and players needed increasing. Your first few pieces have you soloing something that takes skill to defeat. The next few maybe you need another friend to help you. The final piece to complete the set might have you running through the new dungeons to kill a tough boss.

    Please don't ask me to sit there and kill something that takes no thought 1000 times in the hopes of getting some drop. That is not fun.
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    Last edited by Radav; 12-22-2011 at 03:06 AM.