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  1. #17
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vexander View Post
    I think you're greatly overestimating the value of Verraise as progression raiding eventually ends when content becomes farm status. Temporary utility is temporary and should not be balanced around.
    Verraise is an amazing utility for any group, raid or no. The game balance is usually done for the jobs when they aren't overgeared for the content they're running. The jobs are balanced around the current (newest/highest ilvl) gear and newest content with a general disregard for how the higher ilvls will affect older content (as it will eventually get to the ilvl sync cap).

    Verraise becomes a less important utility in older content, or content that is being farmed by people whom know the content like the back of their hands. However, the utility it provides to static groups that always do things perfectly vs pugs with far less communication will usually weigh the latter more heavily as more players tend to run pugs over statics. It has to be balanced around for this reason. Giving one job good utility and damage output while suffering very few negatives isn't balanced when you consider how the other jobs factor into game balance. The utility, say BLM provides, is far less than what a RDM can do by rezzing half the party and helping cure them up; yet BLM suffers a DPS loss more greatly when they have to run around to avoid AoEs compared to RDM.

    RDM needs a decrease to DPS. I hate saying it because RDM is my favorite FF job, but it's not balanced.
    (0)
    Last edited by File2ish; 07-18-2017 at 12:46 PM.

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