Quote Originally Posted by Kabzy View Post
I'm not a DPS main, but isn't more utility meant to equate to lower personal DPS? So theoretically RDM should be doing less than BLM/SMN. Which I'm assuming is not the case right now.

AST is in a similar position, and while nerfs aren't enjoyable, there needs to be a cut-off point at which jobs should not be able to exceed. If we keep buffing weaker jobs, then damage/healing output becomes insane, which then has implications on the content created. Which would then require them to retune their content when there was a much easier fix in the first place.

Edit: I think people would be a lot less scared of nerfs if SE could demonstrate they can actually do them properly. (SCH main here)
"More Utility," is subjective to the net benefit of said utility. Whereas Bard/Machinist provide a great variety of Utility through buffs that can restore resources and the likes, a RDM's main party utility is Embolden, which only affects physical damage for others. Vercure is not meant to be used as anything more than an emergency last resort and isn't strong enough to really do much. Verraise is strong utility but at the cost of significant and finite resources. If anything Vercure and Verraise exist less for the purpose of utility and more as a nod to the identity of the Job. A RDM shouldn't be using those skills in a group setting, a healer should. By discounting them due to this, their main utility is Embolden, which itself is not anywhere near as powerful as Balance or other DPS boosting utility. As far as self-DPS-Boosting skills go, its far behind Enochian which gives a flat out constant 10% DPS buff while active.

RDM's DPS is not leagues ahead of SMN/BLM. It's ahead, but not by much. It doesn't require nerfs, the other classes require buffs.