Quote Originally Posted by KalinOrthos View Post
You're missing the point. RDM gets a free Swiftcast Raise anytime they use Jolt, which is...every other cooldown. Yeah, it eats through mana, just as Raise eats through healer mana. That fact that it happens without the use of a single big cooldown and can be instantly worked into a standard RDM rotation (just switch Thunder or Aero with Raise, and you're good) is the problem.
You're also missing that you can only raise twice to keep your DPS up. Thats only 1 more than SMN.
And as others have said, even if I was top DPS in my susano (idk why the SAM wasnt out doing my pittiful 3.1k dps)
If im out of MP to keep my DPS up, im not much better than a dead DPS.
And honestly even with my rez, the group still failed the enrage most of the time.

The one group that didnt need my raises, they were able to beat the DPS check.

In short, having 1 more raise over a SMN isnt all that its cracked up to be.
It IS a bonus over SMN, but its not as crazy as people make it out to be.

SMN and BLM just need some minor adjustments.
(SMN needing a sort of gauge that only depletes with GCDs, rather than with time, would be great)