Quote Originally Posted by ReplicaX View Post
The default point the finger at SAM, which has no utility. It is not massive at all and BLM needs to be up there with SAM as that is how these 2 jobs were designed.

MCH, BRD, SMN, DRG. Explain to me with the current amount of DPS and Utility RDM has why it is "fine" compared to these 4 counterparts? These 4 need to be at the very least on par with RDM in the DPS dept.

Notice, I made zero mention of nerfs.
MNK has about as much utility as SAM and is pretty far outclassed by it. Utility or lack thereof doesn't seem to be the best indication for nerfs/buffs to classes.


RDM's utility is largely based in reducing its DPS output. Sure a RDM can raise 6 people in the time it takes someone else to raise 2, but will they have any MP left afterwards? RDM has no in-built MP regeneration, it relies solely on potions and Lucid Dreaming. Unlike BLM with infinite mana, RDM has finite resources that, once depleted, render the class useless. Yes a good RDM knows how to time their use of Lucid Dreaming and not to raise people who just keep getting killed, but the job still has finite mana.

If you discount healing/raise, the utility RDM then brings is pretty much Embolden, and to be honest, I'm ALL for BLM getting the caster equivalent where it boosts party Magic Damage by 20% reduced by 20% every 4 seconds, for 20 seconds.