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  1. #31
    Player
    Avatar von Hitsuzen
    Registriert seit
    Dec 2016
    Beiträge
    175
    Character
    Aoshi Firedancer
    World
    Faerie
    Main Class
    Paladin Lv 80
    What if they left RDM alone and just buffed every non RDM dps far past RDM?
    (1)

  2. #32
    Player
    Avatar von Vorx
    Registriert seit
    Aug 2013
    Beiträge
    203
    Character
    Vorx Dargo
    World
    Lamia
    Main Class
    Rotmagier Lv 70
    Zitat Zitat von Hitsuzen Beitrag anzeigen
    What if they left RDM alone and just buffed every non RDM dps far past RDM?
    Actually i wouldn't mind that, RDMs were never powerhouses anyway, they always did fairly normal damage, just enough to be on par.

    Anyway a little change from most of this stuff, my only issue with RDM would have to be the TP, if they would lower it from 100 for each melee skills to like 70 or 80 it might get people to move in a bit more then just waiting till the gauge builds.
    (0)

  3. #33
    Player
    Avatar von SpookyGhost
    Registriert seit
    Sep 2013
    Beiträge
    3.403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marodeur Lv 80
    Zitat Zitat von magnanimousCynic Beitrag anzeigen
    Nothing to see here, just some forum bait.
    Are people really this bad at knowing what's bait these days? This isn't bait, this is just someone who doesn't want his job nerfed and doesn't understand why it should be. Just because something doesn't make sense to you doesn't mean it's bait or that someone is trolling.
    (3)

  4. #34
    Player
    Avatar von LunarEmerald
    Registriert seit
    Aug 2013
    Beiträge
    1.851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Schnitter Lv 90
    Zitat Zitat von Vorx Beitrag anzeigen
    That isn't in all wrong, but at the same time i don't see it happening. Black and Summoners have a few more skills that are more useful then RDMs have. I personally can only speak for Summoners since its the only other DPS class i was able to get into before RDM (tried the others, eh..) Anyway the summoners have the added party member pet which adds to the over all DPS and like RDM can heal and stuff making them just as useful. the only difference with RDM and Summoners is RDMs can rush in to be an extra melee if needed.
    Summonsers also have all the pet skills like Ifrits fire claw and the Titan spirit incase Tank needs some help.
    What skills are those? If you say devotion, I will laugh. Contagion is good if there's more than one caster. Radiant Shield? I don't know. I'm not sure how that stacks up with embolden. When I played summoner, I never liked using Ifrit because it's way easier for it to die than Garuda.

    Summoner's pet doesn't really add "extra dps" either, it just makes their dps on par with everybody else's. It's not like their pet is a special 5th dps. It's more like summoner is 0.5 dps and their pet is the other 0.5
    (4)
    Geändert von LunarEmerald (14.07.17 um 15:10 Uhr)

  5. #35
    Player
    Avatar von Vorx
    Registriert seit
    Aug 2013
    Beiträge
    203
    Character
    Vorx Dargo
    World
    Lamia
    Main Class
    Rotmagier Lv 70
    Zitat Zitat von LunarEmerald Beitrag anzeigen
    What skills are those? If you say devotion, I will laugh. Contagion is good if there's more than one caster. Radiant Shield? I don't know. I'm not sure how that stacks up with embolden. When I played summoner, I never liked using Ifrit because it's way easier for it to die than Garuda.

    Summoner's pet doesn't really add "extra dps" either, it just makes their dps on par with everybody else's. It's not like their pet is a special 5th dps. It's more like summoner is 0.5 dps and their pet is the other 0.5
    Not from what i seen, besides while the pet attacks if you choose to you could even help do other things, heal, revive, Summoners are still very useful.
    (0)

  6. #36
    Player
    Avatar von LunarEmerald
    Registriert seit
    Aug 2013
    Beiträge
    1.851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Schnitter Lv 90
    Zitat Zitat von Vorx Beitrag anzeigen
    Not from what i seen, besides while the pet attacks if you choose to you could even help do other things, heal, revive, Summoners are still very useful.
    Physick doesn't count as a heal since it doesn't scale with int and red mage soundly beats summoner in the raise department because they essentially have infinite swiftcast.
    (8)

  7. #37
    Player
    Avatar von magnanimousCynic
    Registriert seit
    Nov 2014
    Ort
    Ul'Dah
    Beiträge
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Vorx Beitrag anzeigen
    my only issue with RDM would have to be the TP, if they would lower it from 100 for each melee skills to like 70 or 80 it might get people to move in a bit more then just waiting till the gauge builds.
    Seriously? TP is NOT an issue for RDM. If you think the TP cost needs a nerf then you're playing RDM wrong.

    Lowering the TP cost does nothing since you're not supposed to spam the abilities when they're not empowered.

    Base Melee Combo: 100 + 150 + 230 = 480 in 7.5 seconds.

    Enchanted Melee Combo: 210 + 290 + 430 = 930 in 4.5 seconds.

    I don't understand how lowering the TP cost would make people to "move in a bit more", whatever that means.

    You should never do melee combo if you don't have enough gauge to buff the whole combo. Period.

    Zitat Zitat von SpookyGhost Beitrag anzeigen
    Are people really this bad at knowing what's bait these days? This isn't bait, this is just someone who doesn't want his job nerfed and doesn't understand why it should be. Just because something doesn't make sense to you doesn't mean it's bait or that someone is trolling.
    You may have a point, but when the OP thinks that unbuffed melee combo (why are you even doing the melee combo without gauge?) is as good as MNK's damage, I don't immediately trust them to have great knowledge on RDM.
    (2)
    Geändert von magnanimousCynic (17.07.17 um 13:12 Uhr)

  8. #38
    Player
    Avatar von Syrus718
    Registriert seit
    Aug 2013
    Ort
    Ul'dah
    Beiträge
    66
    Character
    O'siris Nunh
    World
    Faerie
    Main Class
    Rotmagier Lv 70
    Blm is a 123 Job just like most, and I Have not played in a party yet where I've been out dps'd By a Red Mage. The Blm doesn't have mobilty/utility because of how high its dps is and even then people forget scathe is a move for moves, Red mage's balance is the lack of mp regen without cross role, Blm has lucid, convert and umbral... Smn has lucid, energy, and aether... It's a dps loss if a Red mage heals or raises and if you never seen one get rezzed with Ld On cool Down Know this They Are Screwed Unlessed There's An unlikely party member with mana shift and nice enough to feed the poor, I'm with the op in saying I wish people would stop crying and play their jobs
    (2)

  9. #39
    Player
    Avatar von magnanimousCynic
    Registriert seit
    Nov 2014
    Ort
    Ul'Dah
    Beiträge
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Syrus718 Beitrag anzeigen
    Blm is a 123 Job just like most, and I Have not played in a party yet where I've been out dps'd By a Red Mage.
    Maybe you haven't, but FFlogs shows RDM doing better DPS than BLM in Susano/Lakshmi EX at all percentiles but 99th+ for Lakshmi EX.

    Zitat Zitat von Syrus718 Beitrag anzeigen
    The Blm doesn't have mobilty/utility because of how high its dps is and even then people forget scathe is a move for moves
    If BLM doesn't have mobility then what is Aetherial Manipulation and Between the Lines? Again, RDM beats BLM in the 4.0 EX primals at almost all percentiles.

    Scathe's damage is minuscule compared to our Fire spells when you factor in the AF damage multiplier. If you're trying to do the 4.0 rotation you flat-out can't use Scathe or you lose a F4 due to not enough MP.

    Zitat Zitat von Syrus718 Beitrag anzeigen
    Red mage's balance is the lack of mp regen without cross role
    RDM can last a good while without LD. You only need it for Susano/Lakshmi EX, but even then you're not exactly given a lot of good Role Action choices with Break/Drain/Surecast/Erase being too niche for general use. If you don't want to take Mana Shift due to MP concerns then you only have 5 choices left for RDM Role Actions.

    Zitat Zitat von Syrus718 Beitrag anzeigen
    Blm has lucid, convert and umbral
    BLM use LD for enmity reduction, not MP regen (which doesn't work in AF). Convert is used for additional F4s, not to help with MP regen. Most BLM consider Convert a DPS cooldown, not an MP cooldown.

    I'm not touching SMN since I haven't played them in a while to have an accurate opinion on their MP issues.

    Zitat Zitat von Syrus718 Beitrag anzeigen
    if you never seen one get rezzed with Ld On cool Down Know this They Are Screwed Unlessed There's An unlikely party member with mana shift and nice enough to feed the poor
    You mean like how Melee DPS are screwed if they don't have Invigorate ready along with someone to give them Goad? Every Job but BLM suffers in resources after a death, RDM isn't special here.
    (4)
    Geändert von magnanimousCynic (15.07.17 um 04:47 Uhr)

  10. #40
    Player
    Avatar von Bourne_Endeavor
    Registriert seit
    Sep 2015
    Ort
    Ul'Dah
    Beiträge
    5.377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    What weaknesses does Red Mage really have? It has by far the best utility, arguably of all jobs period, absurdly high DPS, full mobility and an easy rotation. The job simply does everything extremely well, which is why people are slightly concerned. It doesn't necessarily need a nerf, however the devs need to reconsider caster balance. Right now, RDM simply does everything the other two do, but better. It's not at BRD vs. MCH levels of one-sided though.
    (4)

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