Page 8 of 23 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 235

Hybrid View

  1. #1
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KalinOrthos View Post
    You're missing the point. RDM gets a free Swiftcast Raise anytime they use Jolt, which is...every other cooldown. Yeah, it eats through mana, just as Raise eats through healer mana. That fact that it happens without the use of a single big cooldown and can be instantly worked into a standard RDM rotation (just switch Thunder or Aero with Raise, and you're good) is the problem.
    You're also missing that you can only raise twice to keep your DPS up. Thats only 1 more than SMN.
    And as others have said, even if I was top DPS in my susano (idk why the SAM wasnt out doing my pittiful 3.1k dps)
    If im out of MP to keep my DPS up, im not much better than a dead DPS.
    And honestly even with my rez, the group still failed the enrage most of the time.

    The one group that didnt need my raises, they were able to beat the DPS check.

    In short, having 1 more raise over a SMN isnt all that its cracked up to be.
    It IS a bonus over SMN, but its not as crazy as people make it out to be.

    SMN and BLM just need some minor adjustments.
    (SMN needing a sort of gauge that only depletes with GCDs, rather than with time, would be great)
    (10)
    CLAIRE PENDRAGON

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    if a rdm raises 6 peopl;e back to back, theyre oom. Either way, bring BLM single target up to outer space to contend, just remove fire 2 and flares aoe and put aoe on scathe, to bring them more in line with rdm.Also remove triple cast and call it Dark Arts, which will give BLM a free cast after they fully cast any spell, put this skill ona near instant cooldown, that consumes 1/4 of their mp(theyll make it back when they Umbral) also give them holy, but make it the exact same potency as flare and single target as well, it just looks different. Also change AM so it only targets the boss, not a whm who is definitley out of the aoe, reduce the use of return to ley lines to once per minute, with a skill that allows blm to reset the cd timer on AM and return to ley lines once a minute. Remove the potency of bliz2 entirely, its just a bind now change enochian so it gives phys dps a 3% increase as well. There you go, youre RDM now too.
    (0)
    Last edited by ADVSS; 07-14-2017 at 11:37 PM.

  3. #3
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kling-Klang View Post
    .
    I'm sorry you don't see the strength in having an insta-raise on a DPS.
    Hypothetical: Let's say you have two healers who got with mechanics and they just couldn't keep themselves up, but you still have a RDM up. Before, it would have been "Hope your SMN didn't use Swiftcast on anything else, otherwise you'll have to start over!" Now it's "Rez a healer and Vercure us until we can get both healers back on their feet." Hell, even in a 4-man, this holds true.
    This is a situation I have seen, just in Omega, far too often, and it's easily remedied by just the presence of a RDM. Being able to do the damage they do, AND act as a big safety net for potential wipes, AND the strength, even after the nerf, of Embolden, is just too much.
    (0)

  4. #4
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dortharl View Post
    I'm thinking of switching to RDM, so hopefully they don't nerf it.
    Of course you are - you and everyone else who wants a super simple OP job.
    (0)

  5. #5
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by NorthernLadMSP View Post
    Of course you are - you and everyone else who wants a super simple OP job.
    The irony! I've been playing blm for a very long time and I'm tired of getting abused by any mechanic that requires moving so I'm looking to play a more flexible job. The fact that RDM has more flexibility while still being a caster so I can use my gear is a very attractive option. I have no interest i being OP since being OP usually results in a nerf.
    (5)

  6. #6
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kling-Klang View Post
    .
    So...what, you're just going to completely ignore my last paragraph? Red Mage, right now, simply does too much. It has the ability to off heal and insta-rez without interrupting their rotation; they have great mobility; they have a buff to physical DPS tied into a personal cooldown; they deal consistently higher damage than the other two classes... One of these things has got to take a hit, and without a significant class rework, it's going to be damage to bring them more in line with what seems to be their original idea: a versitile damage dealer who can do anything if the situation demands, but is not the master of anything.
    (0)

  7. #7
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KalinOrthos View Post
    So...what, you're just going to completely ignore my last paragraph? Red Mage, right now, simply does too much. It has the ability to off heal and insta-rez without interrupting their rotation;
    Pretty sure we covered that this DOES interrupt the RDM's rotation. Verraise is a pretty significant hit to the MP, and if you're using Dualcast on that, you're NOT using it on Veraero or Verthunder, which are the bigger DPS spells. Same thing with Vercure, it interrupts the rotation by consuming a Dualcast. You can of course cast it to get Dualcast, but then you're missing out on Impact boosting your mana a bit more, thus slowing the building to the melee chain and Verflare/Verholy.
    (1)

  8. #8
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KalinOrthos View Post
    So...what, you're just going to completely ignore my last paragraph? Red Mage, right now, simply does too much. It has the ability to off heal and insta-rez without interrupting their rotation; they have great mobility; they have a buff to physical DPS tied into a personal cooldown; they deal consistently higher damage than the other two classes... One of these things has got to take a hit, and without a significant class rework, it's going to be damage to bring them more in line with what seems to be their original idea: a versitile damage dealer who can do anything if the situation demands, but is not the master of anything.
    Their dmg, without the mana glitch, falls in line with the other casters and rdm would not out dps a BLM usually (of course it depends on fights) like this.
    I already said I would not mind if they actually decide to gimp the raise and heal. Do you want RDM to make as much dmg as BRD/MCH who are support?
    (also what Vexander said, it does interrupt your dps. You lose dps when raising or healing and it is noticeable)
    (1)

  9. #9
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dortharl View Post
    The irony! I've been playing blm for a very long time and I'm tired of getting abused by any mechanic that requires moving so I'm looking to play a more flexible job. The fact that RDM has more flexibility while still being a caster so I can use my gear is a very attractive option. I have no interest i being OP since being OP usually results in a nerf.
    LOL then, by all means, switch - you certainly won't have a single drawback if you switch to RDM, all while dealing very high damage on top.
    (0)

  10. #10
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kling-Klang View Post
    Is there a problem with that? A simple job which is fun at the same time, is not something easy to get.
    By itself, no there is no problem with a simple job. However, when that simple job does equal or higher DPS, has literally no drawbacks and outperforms similar/related DPS (while also bringing amazing utility), then yes there is a problem.
    (0)

Page 8 of 23 FirstFirst ... 6 7 8 9 10 18 ... LastLast

Tags for this Thread