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  1. #31
    Player
    Hitsuzen's Avatar
    Join Date
    Dec 2016
    Posts
    175
    Character
    Aoshi Firedancer
    World
    Faerie
    Main Class
    Paladin Lv 80
    What if they left RDM alone and just buffed every non RDM dps far past RDM?
    (1)

  2. #32
    Player
    Vorx's Avatar
    Join Date
    Aug 2013
    Posts
    203
    Character
    Vorx Dargo
    World
    Lamia
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Hitsuzen View Post
    What if they left RDM alone and just buffed every non RDM dps far past RDM?
    Actually i wouldn't mind that, RDMs were never powerhouses anyway, they always did fairly normal damage, just enough to be on par.

    Anyway a little change from most of this stuff, my only issue with RDM would have to be the TP, if they would lower it from 100 for each melee skills to like 70 or 80 it might get people to move in a bit more then just waiting till the gauge builds.
    (0)

  3. #33
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by magnanimousCynic View Post
    Nothing to see here, just some forum bait.
    Are people really this bad at knowing what's bait these days? This isn't bait, this is just someone who doesn't want his job nerfed and doesn't understand why it should be. Just because something doesn't make sense to you doesn't mean it's bait or that someone is trolling.
    (3)

  4. #34
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vorx View Post
    That isn't in all wrong, but at the same time i don't see it happening. Black and Summoners have a few more skills that are more useful then RDMs have. I personally can only speak for Summoners since its the only other DPS class i was able to get into before RDM (tried the others, eh..) Anyway the summoners have the added party member pet which adds to the over all DPS and like RDM can heal and stuff making them just as useful. the only difference with RDM and Summoners is RDMs can rush in to be an extra melee if needed.
    Summonsers also have all the pet skills like Ifrits fire claw and the Titan spirit incase Tank needs some help.
    What skills are those? If you say devotion, I will laugh. Contagion is good if there's more than one caster. Radiant Shield? I don't know. I'm not sure how that stacks up with embolden. When I played summoner, I never liked using Ifrit because it's way easier for it to die than Garuda.

    Summoner's pet doesn't really add "extra dps" either, it just makes their dps on par with everybody else's. It's not like their pet is a special 5th dps. It's more like summoner is 0.5 dps and their pet is the other 0.5
    (4)
    Last edited by LunarEmerald; 07-14-2017 at 03:10 PM.

  5. #35
    Player
    Vorx's Avatar
    Join Date
    Aug 2013
    Posts
    203
    Character
    Vorx Dargo
    World
    Lamia
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by LunarEmerald View Post
    What skills are those? If you say devotion, I will laugh. Contagion is good if there's more than one caster. Radiant Shield? I don't know. I'm not sure how that stacks up with embolden. When I played summoner, I never liked using Ifrit because it's way easier for it to die than Garuda.

    Summoner's pet doesn't really add "extra dps" either, it just makes their dps on par with everybody else's. It's not like their pet is a special 5th dps. It's more like summoner is 0.5 dps and their pet is the other 0.5
    Not from what i seen, besides while the pet attacks if you choose to you could even help do other things, heal, revive, Summoners are still very useful.
    (0)

  6. #36
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vorx View Post
    Not from what i seen, besides while the pet attacks if you choose to you could even help do other things, heal, revive, Summoners are still very useful.
    Physick doesn't count as a heal since it doesn't scale with int and red mage soundly beats summoner in the raise department because they essentially have infinite swiftcast.
    (8)

  7. #37
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vorx View Post
    my only issue with RDM would have to be the TP, if they would lower it from 100 for each melee skills to like 70 or 80 it might get people to move in a bit more then just waiting till the gauge builds.
    Seriously? TP is NOT an issue for RDM. If you think the TP cost needs a nerf then you're playing RDM wrong.

    Lowering the TP cost does nothing since you're not supposed to spam the abilities when they're not empowered.

    Base Melee Combo: 100 + 150 + 230 = 480 in 7.5 seconds.

    Enchanted Melee Combo: 210 + 290 + 430 = 930 in 4.5 seconds.

    I don't understand how lowering the TP cost would make people to "move in a bit more", whatever that means.

    You should never do melee combo if you don't have enough gauge to buff the whole combo. Period.

    Quote Originally Posted by SpookyGhost View Post
    Are people really this bad at knowing what's bait these days? This isn't bait, this is just someone who doesn't want his job nerfed and doesn't understand why it should be. Just because something doesn't make sense to you doesn't mean it's bait or that someone is trolling.
    You may have a point, but when the OP thinks that unbuffed melee combo (why are you even doing the melee combo without gauge?) is as good as MNK's damage, I don't immediately trust them to have great knowledge on RDM.
    (2)
    Last edited by magnanimousCynic; 07-17-2017 at 01:12 PM.

  8. #38
    Player
    Syrus718's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    66
    Character
    O'siris Nunh
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Blm is a 123 Job just like most, and I Have not played in a party yet where I've been out dps'd By a Red Mage. The Blm doesn't have mobilty/utility because of how high its dps is and even then people forget scathe is a move for moves, Red mage's balance is the lack of mp regen without cross role, Blm has lucid, convert and umbral... Smn has lucid, energy, and aether... It's a dps loss if a Red mage heals or raises and if you never seen one get rezzed with Ld On cool Down Know this They Are Screwed Unlessed There's An unlikely party member with mana shift and nice enough to feed the poor, I'm with the op in saying I wish people would stop crying and play their jobs
    (2)

  9. #39
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Syrus718 View Post
    Blm is a 123 Job just like most, and I Have not played in a party yet where I've been out dps'd By a Red Mage.
    Maybe you haven't, but FFlogs shows RDM doing better DPS than BLM in Susano/Lakshmi EX at all percentiles but 99th+ for Lakshmi EX.

    Quote Originally Posted by Syrus718 View Post
    The Blm doesn't have mobilty/utility because of how high its dps is and even then people forget scathe is a move for moves
    If BLM doesn't have mobility then what is Aetherial Manipulation and Between the Lines? Again, RDM beats BLM in the 4.0 EX primals at almost all percentiles.

    Scathe's damage is minuscule compared to our Fire spells when you factor in the AF damage multiplier. If you're trying to do the 4.0 rotation you flat-out can't use Scathe or you lose a F4 due to not enough MP.

    Quote Originally Posted by Syrus718 View Post
    Red mage's balance is the lack of mp regen without cross role
    RDM can last a good while without LD. You only need it for Susano/Lakshmi EX, but even then you're not exactly given a lot of good Role Action choices with Break/Drain/Surecast/Erase being too niche for general use. If you don't want to take Mana Shift due to MP concerns then you only have 5 choices left for RDM Role Actions.

    Quote Originally Posted by Syrus718 View Post
    Blm has lucid, convert and umbral
    BLM use LD for enmity reduction, not MP regen (which doesn't work in AF). Convert is used for additional F4s, not to help with MP regen. Most BLM consider Convert a DPS cooldown, not an MP cooldown.

    I'm not touching SMN since I haven't played them in a while to have an accurate opinion on their MP issues.

    Quote Originally Posted by Syrus718 View Post
    if you never seen one get rezzed with Ld On cool Down Know this They Are Screwed Unlessed There's An unlikely party member with mana shift and nice enough to feed the poor
    You mean like how Melee DPS are screwed if they don't have Invigorate ready along with someone to give them Goad? Every Job but BLM suffers in resources after a death, RDM isn't special here.
    (4)
    Last edited by magnanimousCynic; 07-15-2017 at 04:47 AM.

  10. #40
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    What weaknesses does Red Mage really have? It has by far the best utility, arguably of all jobs period, absurdly high DPS, full mobility and an easy rotation. The job simply does everything extremely well, which is why people are slightly concerned. It doesn't necessarily need a nerf, however the devs need to reconsider caster balance. Right now, RDM simply does everything the other two do, but better. It's not at BRD vs. MCH levels of one-sided though.
    (4)

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