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  1. #1
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Do not nerf RDM, boost full black magic casters DPS. As hinted at the live letter, it should be like that. Let's see tomorrow! I do hope so!!!
    (1)

  2. #2
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    You're also the person who created a thread crying about AST and threatening to quit that too, should it receive nerfs.

    Apparently, SE better not ever nerf any OP job if they don't want to feel the wrath of you throwing a tantrum and quitting.
    Since I'm on mobile and cannot edit my post, I'll quote myself. The person I responded to is a level 55 RDM which makes this even more amusing.
    (1)

  3. #3
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Something that I think should be changed for red mage is that if a proc expires mid cast, it doesn't interrupt your cast. It's really stupid
    (3)

  4. #4
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by LunarEmerald View Post
    Something that I think should be changed for red mage is that if a proc expires mid cast, it doesn't interrupt your cast. It's really stupid
    Oddly, I like that more than having to sit for that full cast timer to go through and then nothing happens.
    (2)

  5. #5
    Player
    Centershock's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    There is absolutely no need for you to step into a melee role. You are classified as a caster. Under no circumstances should you even be putting yourself that close to any mob or boss unless you are at the melee portion of your RDM rotation. And even then, you should almost always start that once your black and white mana levels are at or close to 100. RDMs in this game excel at two things: black and white magic, and combining them. Not melee.

    You are only doing yourself and (more importantly) your team a disservice by trying to "melee."
    (3)

  6. #6
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Centershock View Post
    There is absolutely no need for you to step into a melee role. You are classified as a caster. Under no circumstances should you even be putting yourself that close to any mob or boss unless you are at the melee portion of your RDM rotation. And even then, you should almost always start that once your black and white mana levels are at or close to 100. RDMs in this game excel at two things: black and white magic, and combining them. Not melee.

    You are only doing yourself and (more importantly) your team a disservice by trying to "melee."
    Actually you should be standing in melee range unless you have a reason not to because extra auto attack damage. But melding STR to increase that is just stupid.
    (1)

  7. #7
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LunarEmerald View Post
    Actually you should be standing in melee range unless you have a reason not to because extra auto attack damage. But melding STR to increase that is just stupid.
    Not to mention standing in close range allows you to be a more useful target for Dragoons and that Dragon Eye buff. You can also reserve your mobility skills for dodging boss aoes, allowing you to use the GCD that would otherwise be spent locked in a movement animation to cast more spells.
    (0)
    Last edited by TankHunter678; 07-18-2017 at 07:16 AM.

  8. #8
    Player
    Lynde's Avatar
    Join Date
    Jan 2012
    Posts
    52
    Character
    Astra Tsuki
    World
    Hyperion
    Main Class
    Machinist Lv 70
    Quote Originally Posted by LunarEmerald View Post
    Actually you should be standing in melee range unless you have a reason not to because extra auto attack damage. But melding STR to increase that is just stupid.
    You realize auto attacking kills Dualcast, right?
    (0)

  9. #9
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Lynde View Post
    You realize auto attacking kills Dualcast, right?
    Elaborate, if you would, please.
    (0)

  10. #10
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Lynde View Post
    You realize auto attacking kills Dualcast, right?
    It doesn't.
    (3)

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