Quote Originally Posted by KalinOrthos View Post
Ability bloat was an actual issue. Most classes were getting too many buttons that they had to keep track of (see: Ninja). Culling those abilities caused some classes to suffer, and that's just bad design. As for the red mage issue, it IS broken; because of everything that they bring to the table with high damage and such few drawbacks, why would you ever think about bringing a SMN or a BLM over RDM? And that doesn't scream "broken" to you? How deluded are you?
Like I said, RDM is fine on its own. Its the other jobs which need to be brought up. RDM isn't Broken. BLM and SMN are. Even before we could play the game BLM and SMN players were looking at potencies and new abilities and knew immediately their classes had been broken. If two lights won't turn on, but the third one will, the solution isn't to break the third light, its to fix the other two.