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  1. #51
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Fealow View Post
    The only problem i've found with this so far is that there are some tanks that will pull the 1st mob, move on to the 2nd mob and then stop for around 3-5 seconds (at which point I'm thinking "Okay, its go time") so I then cast regen on them. However at that exact moment the tank then starts running off in the direction of the 3rd mob and then I do a mental facepalm.
    I had a tank like this the other day except they would stop for 15 seconds to tank the group before running off to pick the next one... When I complained they said they were pulling "progressively" and that I shouldn't have to heal them because they were using cooldowns..
    (0)

  2. #52
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kethic View Post
    I just don't run Bardems Mettle anymore. I leave a Roulette if it pops. Too many tanks are sprinting off and pulling wipes before I can finish casting protect. Not worth the bother.

    I get it. You're farming xp. You've been here hours. So have I. Maybe have a little common decency.
    I'm honestly of the same mind. I had a DRK in there who in spite of my continuous warnings refused to stop massive pulling in spite of himself. He would have happily pulled all the mobs before the second boss if he hadn't been gated with the first set and showed no signs of slowing down after he died in that little disaster. If my BRD friend has to keep Nature's Minne on you constantly because you're too squishy to handle the pull AND refusing to do proper cool down rotations, then /maybe/ you need to back off a little. It's gotten so common place in that dungeon that I stopped farming it for the gear sets and simply moved onto Doma Castle instead for my alt - though even THERE tanks like to overpull even if the party composition won't allow for it. If you have two classes that mainly focus on single target DPS or have players who tunnel vision onto one mob, DON'T MASS PULL.

    Seriously, one of the funnest things in this game for me is to show off how well I can heal by handling gigantic pulls with a good group. Yet even I have my limits.
    (5)

  3. #53
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Enla View Post
    Seriously, one of the funnest things in this game for me is to show off how well I can heal by handling gigantic pulls with a good group. Yet even I have my limits.
    I enjoy a coordinated mass pull. Reckless impatience, less so.
    (2)

  4. #54
    Player
    Ramzakristos's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Ramza Kristos
    World
    Balmung
    Main Class
    Paladin Lv 80
    Well this is a age old question am a tank a PLD and here is the deal on that,I usually q pull one group at a time wen I'm learning The dungeon.the exception being when thhealè ask for a bigger pull,because he or she hamu back.once I learn it I will pull bigger.

    Bear in mind. I dpo use cooldowns,including hollow ground, so the healer has a better time.BT the truth of the matter is simple you have to adapt your style depending on your party members.there is no "one size fits all " Communicate and consider your party members and you will find the right way.its not about doing it your way,is more about judging case by case.
    (0)

  5. #55
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    I just came here to comment that you should NEVER regen before the tank is done pulling.
    (1)

  6. #56
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    SE should just gate off each set of trash mobs. Some of the dungeons already kind of do this, with artificial barriers that come down once the enemies are dealt with. Some people would bitch and moan, but they'll get over it. The constant guessing game of "are doing mass pulls/are we not?" is a bit annoying.
    (7)

  7. #57
    Player
    Justin_Uriel's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    19
    Character
    Dyne Hyden
    World
    Lamia
    Main Class
    Gladiator Lv 8
    I main SCH (yes still do and have been for years and boy that was fun leveling up with speed running tanks) and I run back up as a pally. The only reason I even set up a tank class was just to see what it is like on the other side. If the tank does a mass pull, doesn't understand which CDs should be used and at what time they need to be used, then yes they all die the healer gets blamed and the rest of the run is salty. If the tank only pulls one group (maybe two at the most), then the tank is a noob and the rest of the run is salty.

    Screwed either way. Open communication is key and I do agree with that, but most don't even say hi at the start of a run either anymore. So I say, say your peace when it happens and we as a community need to make a stand on what we want and what we act like. Tank pulls too much? Say it and ask to slow down. Heals sucks and doesn't know how to use their skills causing everyone to die, then admit it, ask for help and get better. (You will have more fun). We just need to pick something. Stop the salt and speak up. This is not an SE issue, or really a class issue, this is a player base issue. The good news is, we can control it in our groups and hope that helps people see it and act on it.

    Just my thoughts. Night all.
    (1)
    Last edited by Justin_Uriel; 07-16-2017 at 02:20 PM.

  8. #58
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by bswpayton View Post
    regardless Im just not doing them unless we wipe its boring as hell to me personally, for me from level 15 and up big pull everything but the one shot killer bees if they arent focused down first other than that, three add pulls is always gona be second option for me personally
    Which is why I will blacklist you if we are ever in a group and you are making pulls that make no sense just because reasons of your own design. Had a tad do this the other day when dps could not handle the pulls. The aoe damage was abysmal for some reason. The tank never adjusted with even with me recommending it so I could dps more and expedite the run.
    (3)

  9. #59
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Or the healer could let you drop to the floor to the adds. You're not going to pull a lot of it if you're going to die every time it happens...and the healer decides who lives or dies.
    Entitled healers. Maybe you could stop being bad at your class and strive to be above the bottom 1%. Big pulls is standard. If you can't handle it, go play RDM.
    (3)

  10. #60
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rubiss View Post
    Entitled healers. Maybe you could stop being bad at your class and strive to be above the bottom 1%. Big pulls is standard. If you can't handle it, go play RDM.
    Big pulls are standard when the tank and/or healer are fully geared or overgeared for content, and purely reckless if they are not. Skill plays a role, of course, but to mass pull is to willfully disregard mechanics. Whether or not you can get away with that depends mostly on gear. Saying someone is bad at their class for wanting caution for a surer, if slower victory is what is bad. Although, I am of the opinion that you should never let someone die when you can at least try to save them, even if they are dying of stupidity. Remember: we're all on the same side here...
    (13)

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