Quote Originally Posted by Trespar View Post
There's this ridiculous idea that it's faster to do big pulls with every party composition.

But I find it hard to believe that a party with two dps that come with low aoe capabilities clears faster with big pulls but no healer dps, than small pulls with healer dps.
I often find myself in a situation where I can't dps because I have to spamheal, and the pull actually takes forever to clear, sometimes to the point where I almost run out of MP just from spamming heals.

On the other hand, smaller pulls allow me to keep the tank up with HoTs and ogcds and I get to spam my broken aoe spell and everything just melts.

Small pulls are okay. I actually enjoy them far more. Just spamming Benefic II just to keep the tank alive is actually not fun for me. I'd like to use all my abilities.
It's also great if I get some time to manage my cards so I have at least one Balance combo for the boss.

Tanks really need to learn their and the party's limits.
And realize that it's okay to pull smaller packs sometimes.
I agree with this 100%, I just personally feel like on a 2 pack pull I can still DPS (in general, obviously not always the case based on the mobs/my level) and it goes faster than single pulls. Again, generalization.

I also think party composition should play a huge role here. When you have double monk maybe don't run from boss to boss.

Sadly these things are too nuanced for a lot of DF tanks apparently.

Also I didn't want to bring up the ability to DPS more because with the people who I've seen in this thread I don't want it to get derailed into another healer DPS debate.