Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 84

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,011
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by DacienSanderon View Post
    They make lvl 70 str accessories with tenacity? Also, this thread has nothing to do with vit vs str argument.
    Ctrl-F "tenacity". Yours is the first mention of it in the entire thread. So why would Tenacity need to be relevant to what I said despite my and the person I quoted having made no mention of it?

    Any argument of output is based first upon whether or not someone is using their output stats. If they are not actually maximizing their attack power, their metrics in judging a skill's strength generally or relative to other jobs is skewed. As it was in the reply I quoted, likely because they were taking a non-main stat (Vitality) over one that actually affects output (Strength).
    (1)

  2. #2
    Player
    DynamoAce's Avatar
    Join Date
    Jul 2016
    Location
    Limsa-Lominsa
    Posts
    290
    Character
    Ace Ark
    World
    Malboro
    Main Class
    Pictomancer Lv 100
    We're gonna go on a fun roller coaster ride full of thrills, that includes leaving you nearly dead and then popping instant heals! : D
    Just kidding, but I always make sure the Tank lives, just adding bits more of dps rather than interrupting my flow to keep 'em above 20% feels a bit more fulfilling.
    (0)

  3. #3
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I'd rather a healer let me die trying to push out damage than keep me alive while not putting out much at all. At least the former shows some desire to improve themselves and their efficiency.
    (3)

  4. #4
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Maeka View Post
    Tank and Healer make a team, and this team functions far better when they trust each other. Sure, they can just go lone wolf towards each other, but that\\\\\\'s not productive for anybody in the group. When I'm treating the thing as if I'm trying to solo heal myself, I'm wasting a LOT of DPS output doing it.
    Considering we are talking about a decent amount of trash mobs, healer dps ALWAYS takes priority. Tanks aoe dps doesn't compare and they should focus on healing themselves and mitigating so healers can dps. Vice versa on single targets. I will always take a back seat if I see a stance dancing tanking to make run faster, while weaving in dps when it's safe.

    General rule: Are you dead? No? Great

    Are you constantly dying? Then its a problem on either your end (gear sucks, mitigation is nonexistent, or too big of pulls for your current group) or the healers fault.
    (0)
    Last edited by Gameplayzero; 07-16-2017 at 02:22 PM.

  5. #5
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    When I play as my Scholar alt, I get into these weird situations, where the tank will take barely any damage, so I swap to doing some DPS... only for them to suddenly be half dead when I look to them about 5 seconds later.

    Might just me being a bad healer, though.
    (0)

  6. #6
    Player
    Rhyn's Avatar
    Join Date
    Jun 2017
    Posts
    77
    Character
    Becidenne Rhymsdottir
    World
    Phoenix
    Main Class
    Warrior Lv 80
    (4)

  7. #7
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    I'm thorn on this topic.

    As a SCH, I hate that I will throw Excogitation at a tank when he is almost 50% HP and they panic, clicking every single cooldown, never ever getting to 50%HP and therefore never procing the 650 potency heal, wasting my Aetherflow.

    As a WAR, I hate that Upheaval becomes worthless if my HP is not high enough, a skill I feel should be ideally always be kept on cooldown. Paladins also have a similar issue with Spirits Within.
    (0)

  8. #8
    Player
    Bravely_Default's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    122
    Character
    Fairy-queen Titania
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    In dungeons I just pretend I don't have a healer and clemency if I fall below 30%. too many deaths to careless or lagging healers in the past to not make use of my own kit :/
    (0)
    "The secret of happiness is freedom, and the secret of freedom, courage." -Thucydides

  9. #9
    Player
    Vaala's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    V'aala Ichi
    World
    Jenova
    Main Class
    Ninja Lv 70
    I find this thread really interesting as I just finished reading basically the counter-argument on the healer boards. I'd encourage anyone to read both threads to get some enlightening perspective.

    There's such a distinction between good healers/tanks and bad healers/tanks right now. Someone earlier basically said to read the situation. If the first dungeon pull is a double pull, I get my fairy going fast with Rouse/Whispering Dawn while I lay out Shadowflare, start DoT's and see how the tank is doing. If they're sustaining well, then it gives me an idea that I can possibly DPS a bit more and keep an eye out the rest of the pull to adjust. If they struggle early, i bypass most all DPS other than Shadowflare and turn into more of a healbot. In Stormblood content I try not to let tanks sustain below 50%...I've seen people drop too fast from there. In older content, that threshold is a little lower, but not if I know there are heavy hitters.

    The flip side is last night I struggled incredibly to keep my tank alive in Bardham's. I had cycled through all CD's including Eos cooldowns...spamming as fast as I could, and still lost the tank. While physick spamming I didn't see any CD's and he was in DPS stance. So reading the situation is definitely both ways. Tanks DPS as much as you can, but if your healer is spamming heals and can't get you over about 30-40% may consider tank stance again

    Healer/tank is such a team, and it's great when you just get a feel on the first pull that you two are in sync and can push each other!
    (0)

  10. #10
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    All of this is fine until you lose each other's trust. It's one thing if you all know each other, it's another in a basic pug.

    You can deal 5% less DPS to keep someone at safe levels, and you're going to have a much smoother run than if you really have to cast that last Bio when the guy's already sub 20%, regardless of what you have up.

    The better the tank trusts you, the more planned the cooldowns are, which means the less spikey the damage is, which means the smoother you can damage and heal.d

    And trust in a pug is both easily given and easily lost.

    Edit:

    Bardram's is a terrible spike in incoming damage as well. There's more ranged mobs, there's absurd AoE sizes (not necessarily damage) and for every small 'aoe pack' there's a big mob that has a heavy auto and a heavy swing.
    (1)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast