I'm just glad I can buy some of the mounts with 99 totems. I'm the #NeverLucky person so its appreciated. Now if they only made it so they didn't take up inventory space and added the ability to buy the new dogs with totems...



I'm just glad I can buy some of the mounts with 99 totems. I'm the #NeverLucky person so its appreciated. Now if they only made it so they didn't take up inventory space and added the ability to buy the new dogs with totems...



Obviously the only solution to this conundrum is a "Give It All To Me Now" potion from the cash shop. Upon using the potion a box arrives in your inbox with every item drop in the game negating the need to play it at all.





It is perfectly possible to play this game in a manner that isn't 8+ hours a day in the basic content. Things like Omega, the EX trials, 24 man raids, minigames, minions, mounts, glamour, crafting, gathering, etc. This is all optional stuff that you can choose to do or not do. Some of them may have higher cover charges than others. I'm curious about Savage. But after being a hardcore in EverQuest, I'm allergic to schedules in MMOs. So in that case the cover charge is too high for me and I miss out. It doesn't mean the game isn't still accessible. Just that one part. And it's only in-accessible to me based on my preferences.


Oh it's that thread again where a casu ask for everything on a golden plate. You surely should never play WoW and its 0.01% mount drop rate.
People complained never getting the mount, so they added the 99 token exchange for very unlucky people. Can't deal with that? Then don't do it. At this rate if we listen we should as well create a char and get everything on it before the tutorial.

I still don't understand how this is any different to Savage for the best gear - should that be dumbed down too for the people who can only play an hour a day?
Do the work/grind, get the reward. Nothing needs to change.
If you think its too much effort/time, the rewards aren't for you.
Rng drops and timegates are an integral part of what keep mmos active, like it or not. Devs need to not cave into the instant gratification "Im too casual" crowd as its simply justifying player laziness. Ffxiv is way more casual friendly that ffxi. The no time excuse doesnt fly.
Last edited by MagnificentErgo; 09-02-2017 at 05:14 AM.
Having a game worse in rng is not a defense for a game where the devs flat out say:Oh it's that thread again where a casu ask for everything on a golden plate. You surely should never play WoW and its 0.01% mount drop rate.People complained never getting the mount, so they added the 99 token exchange for very unlucky people. Can't deal with that? Then don't do it. At this rate if we listen we should as well create a char and get everything on it before the tutorial.
Maybe wow is built with people with such personalities?“We’re not worried about the concurrent users. We look more to the daily active users and the monthly active users.”
Yes it is, this game is not named grinding mounts FFXIV, there is other stuff to do , like the dailies and weeklies, you know stuff YOU HAVE A TIME LIMIT ON! leaves no time to farm stuff like mounts for that long.20 hours (thats assuming a realistic 15 minutes per run with 99 runs needed, so not taking into account that you could get lucky and just get the drop) are an INHUMAN amount of time? Oh boy must you have suffered during the mainquest... thats supposed to take 60-80 hours per expansion after all.
It is NOT WORK! it is just pointless waste of time for no reason, and too much to even do it for many. Maybe for the 1980s - 2000, but this is almost 2018!!! why keep doing the game thing? no reason to depend on luck for content anymore. If you want to call it player laziness, then I can call it dev laziness for not coming up with something better.Do the work/grind, get the reward. Nothing needs to change.
If you think its too much effort/time, the rewards aren't for you.
Rng drops and timegates are an integral part of what keep mmos active, like it or not. Devs need to not cave into the instant gratification "Im too casual" crowd as its simply justifying player laziness. Ffxiv is way more casual friendly that ffxi. The no time excuse doesnt fly.
Last edited by Snow_Princess; 09-02-2017 at 05:45 AM.
...and if you choose to do other stuff about getting those mounts thats your choice... if you enjoy leveling other classes, capping tomes, doing beasttribe-dailies or whatever other content you want to do more - cool, pick that over the mount grind.Yes it is, this game is not named grinding mounts FFXIV, there is other stuff to do , like the dailies and weeklies, you know stuff YOU HAVE A TIME LIMIT ON! leaves no time to farm stuff like mounts for that long.
It is NOT WORK! it is just pointless waste of time for no reason, and too much to even do it for many. Maybe for the 1980s - 2000, but this is almost 2018!!! why keep doing the game thing? no reason to depend on luck for content anymore. If you want to call it player laziness, then I can call it dev laziness for not coming up with something better.
You have to realise though that you dont have to do any of that content. Not even the stuff that has a time limit. If you're only playing so, so casual what does it matter wether or not you reach the tome-cap every week? Why does it matter if you skip beasttribe-dailies for a few days? You'll finish a week later, but who cares? At this point I'm wondering if you'd be more willing to do this if you could get a max-amount of three tokens every day...
I dont know how much time you've got on your hands to play every day/week but its up to you to choose how to spend that time - and if your choice isnt mount-farming, then you dont get the mount. Simple as that. If its "pointless waste of time for no reason" for you then the mount clearly isnt worth that effort for you and thats okay. Enough people seem to think otherwise.
(And I'd hate to repeat myself but its not "pointless": Keeping old players busy while keeping groups full for fresh ones - there, two good reasons)
You might also have noticed that we dont depend on luck for those primal-mounst anymore. Remember your whol argument about 99 tokens being to much? Yeah, thats where we dont depend on luck anymore.
Your only argument is some weird interpretaion of the devs intentions - I for one understand those statments in the following way: You dont need to play 8 hours a day, each day every day but you can take breaks or play less and still be able to catch up, thanks to tome-gear and such. You can play less and effectivly play the game - I really dont understand why you believe that that statment means "You can play as little as you want and still get every special item you desire instantly"
Not the whole game is or has to be casual friendly.




Let's say the 99 token exchange releases with 4.1; roughly a month from now. That amounts to 0.85% of hours invested on Primal farming between 4.0 and 4.1. If you consider it too much, play a different game. There is little else that can be said. It takes less time for me to play through Life if Strange.
Developers do not have infinite resources. No matter what game, genre or how innovative the content proves to be, we consume it far too quickly. You can argue until your blue in the face but it doesn't change the reality old Primals would be complete dead content by now. Want proof? Try queuing for Alexander or Coil tonight. You'll be waiting over an hour, if it ever pops to begin with. Why? No one does them because there is no reward. They don't care. Put a mount in A8N and I guarantee people will start running Brute Justice far more frequently. Calling it laziness only shows you can't appreciate the developers can't make enough content. This isn't unique to FFXIV either, but every single game released. What you're looking for is a hand out-- something you have to put in virtually no effort towards obtaining because you can't be bothered to run something more than once or twice. You are precisely the type of player developers don't cater to. Why? You'll only do everything a couple times, meaning nothing lasts beyond a week. That, in turn, leads to people unsubbing.It is NOT WORK! it is just pointless waste of time for no reason, and too much to even do it for many. Maybe for the 1980s - 2000, but this is almost 2018!!! why keep doing the game thing? no reason to depend on luck for content anymore. If you want to call it player laziness, then I can call it dev laziness for not coming up with something better.
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