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  1. #1
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,403
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Whatever they add, if they add, I expect those jobs to the last of the jobs they add. Why? Because they are starting to struggle with balancing the current jobs every time they bump them 10 levels. The overhead of maintaining that many jobs will start to become a burden.
    (3)

  2. #2
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Hyperia View Post
    Whatever they add, if they add, I expect those jobs to the last of the jobs they add. Why? Because they are starting to struggle with balancing the current jobs every time they bump them 10 levels. The overhead of maintaining that many jobs will start to become a burden.
    There was actually an interview and they stated they plan to have as many or more as FF11.
    FF14 Stormblood Interview

    Perhaps a better point of comparison is the Final Fantasy franchise’s other major MMO, Final Fantasy 11. That game, which received its reportedly final expansion last year, has grown to a respectable stable of 22 jobs. Judging by Yoshida’s comments, he fully expects Final Fantasy 14 to get to that point as well.

    “I believe that leveling in and of itself can be enjoyed as content,” he said. “Choosing which jobs to add will get harder and harder as we progress, but we still want to add them.”
    (4)
    Last edited by AlphaFox; 07-14-2017 at 01:53 AM.

  3. #3
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,134
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by AlphaFox View Post
    “I believe that leveling in and of itself can be enjoyed as content,” he said. “Choosing which jobs to add will get harder and harder as we progress, but we still want to add them.”
    I agree with this plan but I feel like they often implement things that run directly counter to it. If leveling can be enjoyed as content, why do they keep adding new jobs that are halfway or more leveled when you get them? If they want to add more jobs, why do they cut some like Ranger and Thief out with the way they've done others? So weird.
    (1)