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  1. #1
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NephthysVasudan View Post
    LOL

    That's what I call a glitch/bug...not lag.
    Ok I called it lag but the OP called it a delay, which is what I meant and I just misspoke, and it's not just in casts done by the user but also in the group markers.
    Like I said for people who are less skilled at the game and just got out of a ground marker and thinking "yes I made it", finding themselves suddenly afflicted by an attack they dodged is certainly a big bummer.

    And while people do learn to adapt, the point is that we shouldn't have to because other games don't do that.
    (0)

  2. #2
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    In truth i call it "Battle lag" - but there are many names for it.

    So in this conext - id say a delay is appropriate.

    In all fairness - for a system that's handling upwards 8 to 24 people doing damange/buffing/debuffing/receiving damage - and handling YOU a the same time - pretty dam impressive for a system.

    For it to have a slight de-synch of 0.5-0.7 seconds? That's pretty damn close.
    I could tolerate that.

    It's not something i see very often on my home machine however. nor do I see it pronounced on the work rig here when with others. - Course im not going to do raids/dungeons while at work as my job may call me away to do things abruptly...but when i did get in - its more the machine than the game to me.

    and I concur - this game has you learning how to "DDR" (dance dance reveloution) alot....

    Step to the right - step to the left - do a 180 - do the chicken dan.....wait a second....
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  3. #3
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NephthysVasudan View Post
    In truth i call it "Battle lag" - but there are many names for it.

    So in this conext - id say a delay is appropriate.

    In all fairness - for a system that's handling upwards 8 to 24 people doing damange/buffing/debuffing/receiving damage - and handling YOU a the same time - pretty dam impressive for a system.

    For it to have a slight de-synch of 0.5-0.7 seconds? That's pretty damn close.
    I could tolerate that.
    I can replicate this when I go by myself in a dead area and just heal myself all by myself. It's not about having a lot of people and is therefore not a good excuse.
    And honestly why are you so against them looking into this? Worst that happens is they decide not to bother fixing it.

    It's a bug that punishes people that successfully, but just barely, dodged an attack. It rewarding some other players by allowing them to pre-move (which can also be a curse if someone actually wanted to interrupt their own cast at the last second) doesn't change that it punishes others who played as the game told them to.
    (0)