Quote Originally Posted by Aysen View Post
Actual encounter for my post. The reason is simple. There has to be an order which means someone has to be last. As I said in my post. Everyone would get buffs. No nerfs. The difference between the dps of each class would go down. However, desireability has to be equal. Here are the features which determine the desireability value in a static for each class:Mobility: ability to cope with mechanics
Peak DPS: actual encounter dps
Party utility: what they being to the table

Maybe other things.

The sum of those things should be equal for each class making them all equally desireable. If I'm a bard and I do as much damage as a samurai but I additionally have a mp regen and party damage buff. Why bring a samurai. Pointless.

Edit: to answer your question about MCH, they are ranged, no cast bar dps. They can cope with mechanics better than a NIN.

Edit: thought of another factor, how easy it is to play therefore how much rng there is when you're trying to recruit one as well as reward for playing it well and dealing with everything else.
Hmm encounter dps already takes most of that into consideration. What I mean by encounter dps is the parser dps you would get on actually doing the encounter. This inherently takes things into consideration like ability to cope with mechanics, peak dps, uptime and so forth. So with all that considered I don't see why the net dps of NIN should be higher than a MCH.