Quote Originally Posted by Chronons View Post
They shouldn't. Typically casters have greater uptime than melee due to mechanics which is why they have lower dps. Barring certain fights of course.

Lets take Susy Ex for example - The puddles it casts. Melee has to move the radius of the puddle to get out of it and then the radius to get back in to do damage. Caster only has to move the radius to get out and can continue to damage.
What the hell? Any melee worth their salt abuses the puddles by stacking. If you need to move out of puddles, wait for them to detonate, then move back in, you're doing it wrong. There are plenty of ways to keep attacking while avoiding the puddles, even during my melee phase for RDM I've never had to flat out stop doing damage because of puddles appearing.