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  1. #1
    Player
    Avatar de HoLoFoNo
    Inscrit
    novembre 2015
    Messages
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Moine Lv 70
    Citation Envoyé par Ferrasper Voir le message
    I say we are punished more because AOEs seem to target us more while melee generally aren't targeted from my observations. It seems next to the boss is generally the safest spot other then the occasional little aoe he tosses around him.
    Well that fucking tactical nuke sized aoe that exdeath uses with Void thunder iii is a bit of a ball ache. On the other hand the keep moving Void ice iii mechanic gets the goats of casters so it can go either way. Playing melee DPS is indeed more precarious because you MUST be in range to do damage. For quite a lot of bosses this is indeed the safest position but the fact that you must share this are with a few others which means in situation like lakshimi, having a lot of melee can cause issues if everyone wants to do damage during the first cross pattern (I just pop a vril and pray that I'm not 2nd in agro when the prey comes out). She also has the pull in bubble which you SHOULD be avoiding (there is a trick to avoiding this: if you stand on the bleeding left by the expanded healer pools while still in the black bubble, both bleeding effects wont stack so when the blue pools dissipate, you will still be inside the black bubble but you wont gain the bleed from it. Alternatively, you can just eat the dot damage since dps don't take any damage for a good 30 seconds afterwards). Don't even get me started on that fucking add phase.

    I can see the rationale behind it but in general being melee is generally safe. However anything that requires movement away from the boss means we cannot even think of hitting the boss (A10s, the boss has stoneskin though so it would only be useful for keeping resources) means that you lose damage while in most cases when a caster has to move they have to move once and can set up camp where they are (this doesn't help if this occurs frequently, however). You can see that melee dps have far higher uptime than casters, well BLM, so really I think BLM should be about 100 DPS ahead of SAM. They don't have foes anymore, or any magical only buffs (apart from that smn thing) so it would make sense. Casters were dominant in alex for the most part though so maybe the dev team though this is like recompense or something dumb like that, idk but that's the only justification I could possibly think of for making embolden and brotherhood physical only.
    (4)
    Dernière modification de HoLoFoNo, 14/07/2017 à 01h29