So MNK had been unfairly out dpsing BLM for like all of 2.0/3.0?
But they haven't really though have they? 2.0 BLM was far more simple, it had very little room for failure within the rotation. 3.0 BLM was a monster. Coupled with Foes, Casters were pretty much the top dps throughout the entirety of alex. Check the logs if you don't believe me. Even with the anti caster meta of 3.4+, casters were still at the top even if FFLogs if full of padding. Casters have always been powerful especially due to how potent foe's was.
Take what I'm about to say w/ a grain of salt or whatever, but as someone who has leveled a BLM to 70 and a SAM to 70, I felt like my BLM was definitely punished more in fights. I main SAM because I found it much more fun to play, and typically I can always find a way to DPS the boss. Maybe that's because I think I'm better than your average player? I dunno. I didn't play HW and I didn't play ARR, but as it stands now I feel like Melee isn't punished as much as casters are. Just my 2 cents though.![]()


I was more or less answering that way because his response was snarky, so my response was being snarky back. If you want my serious answer, as Galvuu and you said 2.0 was boring and simple as hell to do, so I wish we could have done a little more single target in it, but overall I was fine with it. As for 3.0, I honestly wasn't there for most of it because that is when I took a year break from the game because of job related reasons. With 4.0 though, I do strongly believe that we should be doing more then melee because of how short our windows are and how so easily it can get screwed up.But they haven't really though have they? 2.0 BLM was far more simple, it had very little room for failure within the rotation. 3.0 BLM was a monster. Coupled with Foes, Casters were pretty much the top dps throughout the entirety of alex. Check the logs if you don't believe me. Even with the anti caster meta of 3.4+, casters were still at the top even if FFLogs if full of padding. Casters have always been powerful especially due to how potent foe's was.
I wouldn't say that's inherently a caster thing, it's more job specific.I was more or less answering that way because his response was snarky, so my response was being snarky back. If you want my serious answer, as Galvuu and you said 2.0 was boring and simple as hell to do, so I wish we could have done a little more single target in it, but overall I was fine with it. As for 3.0, I honestly wasn't there for most of it because that is when I took a year break from the game because of job related reasons. With 4.0 though, I do strongly believe that we should be doing more then melee because of how short our windows are and how so easily it can get screwed up.



I'm so irrationally annoyed right now.
Breathe deep, Galveira, breathe deep.
2.X BLM has nothing to do with 3.X BLM. It was much more mobile, much less punished and much easier to execute than 3.X BLM. Not even in the same ballpark.
I can play 2.X BLM with one hand. For 3.X I need both of my hands and my brain.
You can make that point for 3.X.
You see, fight design used to sorta require casters. Think A7S caster jails.
The problem came when that was no longer the case. Then physical dps stacking was king... and utility also, so MNK was also left out. But if that wasn't the case, yes, MNK would trump BLM every time unless you had a dedicated cheese comp (who even does that though eeew).
You know. Kinda like what's happening right now with SAM. Care to explain to me why playing SAM is so much harder in a raid than BLM, or how being melee is much more punishing and they should outdps us by like 10% like the do right now?
Or tell me who would take a BLM over a SAM for no reason other than personal preference when SAM is better in every possible metric if you have a RDM in your party? (Which you probably will, they're actually omnipresent)
Any top-tier comp has at least two melee physical dps, and you're arguing against casters with BLM and especially SMN in such a poor state. Well alright then.
EDIT: and let me add how utterly and absolutely frustrating it is to have an uncooperative party as BLM. You don't know pain until you've had people be near you to drop puddles in your Ley Lines when you weren't tagged, or turning the knockback thing at an awkward angle for no reason at all and forcing you to move, or the OT taking like 30% of the arena with Lak's blue marker thing and forcing you to move, or that BRD over there which also has a hand of grace like you but is absolutely not gonna move even if there's 0 opportunity cost for him and hey, now I can't stand on my Ley Lines again, or someone that didn't Vril Divine Doubt and now his 8 extra seconds of confusion are your 8 extra seconds of not-casting because he's clubbing you in the face and his aas interrupt your casts- do I need to go on?
I'll adjust to all this nonsense and perform my job to the best of my ability, but God, does it rub me the wrong way when you assume that these worries and frustrations of mine pale compared to the horror of melee dps that can't stack for puddles (just go near the tank, he doesn't cleave when he's doing the puddles).
Last edited by Galvuu; 07-14-2017 at 01:54 AM.
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