Quote Originally Posted by Galvuu View Post
Why does everyone put SMN so low?
You either buff the hell out of their utility, or they should be outdpsing RDM/NIN/BRD (and maybe MCH), as their utility is comparatively weaker.
It's not just utility, but also how effected the job is by mechanics. Summoners have the benefit of mobility since your DOTs keep ticking while you move, your pet keeps attacking, and you have Ruin II. As such being able to consistently put out damage means you shouldn't have as much DPS without mechanics as other roles that do lose DPS by moving.

As far as the original post, when it comes to the amount of utility offered by melee DPS, Monk should absolutely give higher personal DPS than a Ninja. Monk brings very little to the table, even after this patch, considering it's the only job that benefits from its blunt resistance down, Mantra is only marginally useful, and Brotherhood only really works in comps with lots of physical DPS, compared to Ninjas who bring trick attack, shade walker, and smokescreen all of which enable much more raid DPS than a monk does.