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  1. #1
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Any melee that does not know how to keep up high uptime on a boss, unless the mechanics physically makes the boss disappear from the arena, is a bad melee. Seriously.
    The only class that horribly affected now by mechanics are BLMs. SMNs to a smaller degree.

    There are so so so many things you can do as a melee to keep uptime on the boss. If people are not capable of doing it, then it's not the problem of the archetype. It's the player.
    (4)

  2. #2
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    People talking as if AoE mattered in savage.

    Let's remember how many AoE intensive fights were in Alexander:

    A2 -> Trash fight
    A5 -> Killing the pigs (usually with AoE LB)
    A6 -> Killing adds (another AoE LB)
    A12 -> Killing adds probably the only fight with A2 that it mattered AoE

    WoW So basically you will run a BLM in 2 out of 12 fights since A5 and A6 can be done with a Ranged LB. AoE Doesn't matter at all.
    (1)

  3. #3
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    If BRD is this low because of the "utility" Clause than NIN need to be down here with RDM and MCH and DRG needs to be higher. But that's not what's going to happen. 4.05 is going to roll around and absolutely nothing is going to change.
    (4)

  4. #4
    Player
    CapricaLangley's Avatar
    Join Date
    Jun 2017
    Posts
    80
    Character
    Silent Bay
    World
    Ragnarok
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Elnidfse View Post
    If BRD is this low because of the "utility" Clause than NIN need to be down here with RDM and MCH and DRG needs to be higher. But that's not what's going to happen. 4.05 is going to roll around and absolutely nothing is going to change.
    I'm starting to see a lot of comments about bard and utlilty. Bard has not to be low because of it, but because he can non stop dps for the whole fight no matter which mechanic is ocurring.
    EDIT: I mean, he has to be low, and moreover lower than machinist
    (0)

  5. #5
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by CapricaLangley View Post
    I'm starting to see a lot of comments about bard and utlilty. Bard has not to be low because of it, but because he can non stop dps for the whole fight no matter which mechanic is occurring.
    EDIT: I mean, he has to be low, and moreover lower than machinist
    No matter what mechanic? What about jails? How about mandatory stuns. Face aways. DPS stops. Jumps. Add burn phases. Melee have for years been using tricks in order to maximize their uptime through mechanics. And yet BRD should be the lower than even the worst case scenario of melee uptime because...?
    (0)

  6. #6
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Elnidfse View Post
    No matter what mechanic? What about jails? How about mandatory stuns. Face aways. DPS stops. Jumps. Add burn phases. Melee have for years been using tricks in order to maximize their uptime through mechanics. And yet BRD should be the lower than even the worst case scenario of melee uptime because...?
    BRD has 9 utility skills, on top of being mobile. I understand those mechanics literally stop you from doing anything but what about the other half of mechanics that a BRD can still continue to do their thing with no hindrance? Oh you need to stack? Keep shooting. Oh you need to dodge Thunder 3? Np just keep shooting.

    It makes "sense" for them to be lower but I think that has more to do with the DRG nerfs, and with so much of their kit revolving around crit, in later tiers they will be back to end of HW DPS.

    Bringing so much to a raid team on top of being the most unaffected DPS class when it comes to mechanics = lower than the rest.
    (0)

  7. #7
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by MiruWest View Post
    BRD has 9 utility skills, on top of being mobile. I understand those mechanics literally stop you from doing anything but what about the other half of mechanics that a BRD can still continue to do their thing with no hindrance? Oh you need to stack? Keep shooting. Oh you need to dodge Thunder 3? Np just keep shooting.

    It makes "sense" for them to be lower but I think that has more to do with the DRG nerfs, and with so much of their kit revolving around crit, in later tiers they will be back to end of HW DPS.
    It makes no sense for them to be lower. If they are balanced around being 100% up. Then there 100% uptime should equal other jobs if they have sub 100% uptime and fall under the closer they get to 100% uptime. But that's NOT the situation we're in right now. Is it?

    And you make it sound like DPS don't just stack on the boss and continue to DPS. And please. Please don't bring up defensive support. Yoshi has already made it clear that's not taken into consideration when balancing a jobs personal DPS.
    (0)
    Last edited by Elnidfse; 07-14-2017 at 01:19 PM.

  8. #8
    Player
    Jeatac's Avatar
    Join Date
    Apr 2017
    Posts
    24
    Character
    Chillor Killor
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Elnidfse View Post
    If BRD is this low because of the "utility" Clause than NIN need to be down here with RDM and MCH and DRG needs to be higher. But that's not what's going to happen. 4.05 is going to roll around and absolutely nothing is going to change.
    When 4.05 becomes live one thing I think will happen. There will be a whole lot less of the DRG...
    (0)

  9. #9
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    They really need to put BLM at the top of the totem pole when it comes to damage. That's all it really has, and it's punished more by mechanics than SAM. They also need to reassess the 4.0 rotation situation because doing a 3.0 rotation without Blizzard IV shouldn't be nearly identical in DPS but also afford tons of extra leeway for mechanics.

    And of course MCH needs help badly. I'm also interested to see what they're going to do with DRK. I wouldn't be surprised about a blood price change.
    (1)

  10. #10
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by NovaLevossida View Post
    They also need to reassess the 4.0 rotation situation because doing a 3.0 rotation without Blizzard IV shouldn't be nearly identical in DPS but also afford tons of extra leeway for mechanics.
    It's not just nearly identical, it's better than using the '4.0 rotation.' I'm doing a whole 500 DPS more only using blizzard IV when convert is or about to be ready.
    (2)

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