Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
Terra Magazine Articles - http://goo.gl/t7mwll
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
To me Full Spiritbond gear is probably the most important requirement for macros. It should be whatever is cheapest to gear yourself in full lvl 70 gear.
Right now for me it is:
HQ MH + HQ Offhand
HQ Accessories (including waist)
NQ Armor (from Kugane Vendors).
All Materia slots melded with junk materia to increase Spiritbonding speed (Craft 1 is good as it helps with quicksynths)
Once Surge and Leather Prices calm down it will probably be better to use HQ crafted armor.
You can actually do Master Book 2* stuff with full spirit-bonding gear too. http://ffxiv.ariyala.com/11IA1 would be 'true minimum' melds. (Though you should probably slot some Craft 1s in the 1st overmelds for faster spiritbonding, and drink some tea for more CP). Main problem is that you can't really macro 2*s with full spiritbonding gear.
Its pretty easy to make up even the 100 CP deficit with Rapid Synthesis, Hasty Touch, and Tricks of the Trade.
Last edited by Lebenoshl; 07-19-2017 at 02:01 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.