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  1. #1
    Player
    Spuffin's Avatar
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    Mar 2011
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    Gridania
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    275
    Character
    Spuffin Og
    World
    Gilgamesh
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    Conjurer Lv 18
    Quote Originally Posted by Stilla View Post
    First off, more than half of the people who purchased FFXIV, did so because of the graphics. So much so that people went off and spent thousands of dollars to buy a new PC or hundreds of dollars to buy new hardware. So when describing what players want please think about the majority of the players who quit because the game lacked the ability to justify the extra cash required to purchase new hardware.

    For example, having or not having jump means nothing to a player who spent thousand for a new PC.
    It sounds like you spent thousands for a new PC >.>
    (0)

  2. #2
    Player
    Spuffin's Avatar
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    Mar 2011
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    Gridania
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    Character
    Spuffin Og
    World
    Gilgamesh
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    Conjurer Lv 18
    The onyl reason why they are relying on the great aspects of FF11 and no other FF is because FF11 was the ONLY OTHER MMO THEY EVERY MADE and 14 is their second (Final Fantasy Title wise). FF11 was also a great success in MANY different aspects and they should have based FF14 off of FF11's foundation instead of try something that no MMO has tried before. They can do it with offline games but they simply just CANT do that with Online MMO games....
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  3. #3
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    Mar 2011
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    ima get flamed but here is my 2 cents cuz I actually remembered a few things ppl failed to notice.

    I don't feel ffxiv was rushed as ppl claimed. The game itself would look bad. If you want to see a rushed game look up two worlds (the first one). What REALY happens to ffxiv was technical difficaults the old team couldn't fix. People over speculated with no limits. And refused to listen when ppl said not to. I do agree that side quests should have been in game from the start.

    But most stuff was put on hold due to all of the stability issues.
    We were suppose to get compainies at launch, the added hair styles group crafting. But was not due to server stability.

    They couldn't fix it so a new team with better experiance was put in place. They said sorry for how the game was launched. If ppl really didn't like the ideas, alpha or beta. No one would have bought the game.

    People now or complaining for sake of Last i check graphics was bad before in ffxiv now cuz a troll thinks so ppl follow
    (0)
    Last edited by Kilta_Firelotus; 03-16-2011 at 08:44 AM.

  4. #4
    Player
    Malakhim's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kilta_Firelotus View Post
    ima get flamed but here is my 2 cents cuz I actually remembered a few things ppl failed to notice.

    I don't feel ffxiv was rushed as ppl claimed. The game itself would look bad. If you want to see a rushed game look up two worlds (the first one). What REALY happens to ffxiv was technical difficaults the old team couldn't fix. People over speculated with no limits. And refused to listen when ppl said not to. I do agree that side quests should have been in game from the start.

    But most stuff was put on hold due to all of the stability issues.
    We were suppose to get compainies at launch, the added hair styles group crafting. But was not due to server stability.

    They couldn't fix it so a new team with better experiance was put in place. They said sorry for how the game was launched. If ppl really didn't like the ideas, alpha or beta. No one would have bought the game.

    People now or complaining for sake of Last i check graphics was bad before in ffxiv now cuz a troll thinks so ppl follow
    If we look at Final Fantasy XI's release and compare FFXIV to that, then no it wasn't really rushed by those standards, as FFXI was missing a lot of stuff too. Thing is that you can't release an MMO in that state anymore thanks in no small part to the success of games like FFXI and WoW, which while having years worth of reiteration and content, basically set a high bar to entry.

    FFXIV made a lot of interesting innovations, but they either lacked in certain areas, had arbitrary limits, or as Yoshi himself mentioned, felt very disconnected from each other.

    Ultimately I've genuinely enjoyed the end product, but I can't say I haven't enjoyed what improvements Yoshi is making and will continue to make.
    (0)

  5. #5
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    Mar 2011
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    What this game needs besudes a bit more to it, is a decrease in over speculation which is really killing the game off. SE can add all the content they want, ppl will over speculate how they feel it will be and turn out not the way they envisioned it. Will rant about it and make ppl see that also.
    Ignorace is bliss.

    Over spectulation kills games more then bad design.
    (0)

  6. #6
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    Mar 2011
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    I'm basically saying in the enjd no matter how nuch is put into the game, if ppl over speculate it. They will wind up dissappointed. Be lucky with what you do have then with the have not. Least this game now has side quests.
    Stop worrying about them having 1 min long CS.

    I agree with that though, and ffxiv was gonna have more content then what we did get, but was all put on the side due to stability and tech issues. Not to mention the ps3 hiccup.
    (0)

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