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  1. #1
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kitfox View Post
    Riddle me this: How do you adjust tank HP, tank dps, non-tank hp and incoming damage separately without affecting each other if tanks dps and hp are linked on the same stat, also without screwing up the old content?
    By adjusting enemy mechanics and their potency for a given skill. Hence why many current tank busters inflict a damage taken debuff to force regular tank swaps (and also why many 270 STR acc wearing tanks get obliterated, because they do not have the expected HP value the attack was balanced around) and those tank busters are generally not going to be aimed at the DPS, who take attacks the tanks can more easily brush off.

    Balance is manipulated on more then just the players side of the coin.
    (0)

  2. #2
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by TankHunter678 View Post
    By adjusting enemy mechanics and their potency for a given skill. Hence why many current tank busters inflict a damage taken debuff to force regular tank swaps (and also why many 270 STR acc wearing tanks get obliterated, because they do not have the expected HP value the attack was balanced around) and those tank busters are generally not going to be aimed at the DPS, who take attacks the tanks can more easily brush off.

    Balance is manipulated on more then just the players side of the coin.
    Raid AoEs hit everyone, including tanks. If you balance incoming damage to tank hp, non-tank hp gets weaker, or if you balance to non-tank hp, tank hp get weaker. This is why you can't have the stats linked.
    (1)