It's probably easier to adjust the stat #'s on the new gear they're making instead of tearing into the attack power calculation for tanks for every single adjustment they want to make.See I don't like this argument for the simple fact that if they want to adjust the damage they wouldn't have to adjust the VIT per gear they would just have to adjust the scaling. If we'd be doing to much damage they could just simply make it .45/.40 or whatever number they want, it wouldn't be hard and the "HP inflation" becomes null.
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