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  1. #1
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    I believe that the old Armoury system has been altered to a point wherein it must receive an altered definition, but by no means is it "destroyed" and I also believe that jobs and the armoury can coexist.

    First, I believe the altered definition of the armoury system is allowing you to cross-class abilities from other jobs (given a few exclusive ones). This much is true, there are A LOT of non-exclusive CLASS abilities that other classes can benefit from.

    If you want your Gladiator to deal more damage then have him/her equip some of the more damage oriented skills. That is still an option available to the classes.

    On the other hand, we have jobs which will lock out the cross-class function. Limiting them to just a single particular role in a party, not being able to function as anything other than what the job entails to. That is the big difference between the two systems. One is geared for low man events / solo play, and the other is for when you have a full party and need very specific roles.

    To deny this about the classes would be to deny the fact that 10 of your 25 abilities can come from another class(es).
    (3)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    144
    If you want your Gladiator to deal more damage then have him/her equip some of the more damage oriented skills. That is still an option available to the classes.
    But there really are none to really make a change to gld. Sure, I can equip blood for blood, and a few one time use abilities, but they all have a long cool time, little effect, and still, gld is essentially a tank. The WS's from the other classes are only slightly better for glad for dding, but even then, Glad can never be an effective DD.

    I can equip cure on to any class, but if I have to main heal with it, game over.

    They would have to make serious changes to the classes.....again. Gladiator would have to get a few DD abilities that would only work with no shield equipped. THM would have to get a cure or some strong support abilities, and cnj spells damage spells would have to become a little stronger.

    The class changes in 1.20 placed many of the classes into a solid role already, if they make the jobs so much better to be relevant, then classes will be obsolete.
    (1)
    Last edited by Vaymathias; 12-21-2011 at 06:49 PM.