Quote Originally Posted by Isaveron View Post
Either cancel the job system, or fully abolish the class system. Both can't coexist with each other, which is why the armoury system was gutted over the past 6 or so months.
Because you've seen them working together and know this to be the case? The point is that jobs are for large groups where everyone doesnt need to be self sufficient, but classes are there for more flexible small-man and solo stuff.

Seems like it should work pretty well imo.

I do think personally that they could've given class uniqueness without gutting all the class combos however. Why couldn't they give each class their own resources rather than just MP and TP? That could've led to more interesting behaviour and adaptation depending on your class. For example marauders having rage would function a lot differently to a gladiator who could use a combo system or something.