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  1. #1
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50

    Still the Worst Part about the Primal Fights

    Primal fights require a key item to become eligible to receive rewards
    >>
    Rewards have to be given directly into a player's loot list to make sure everyone in the group is encouraged to get the key item every time they do the fight.
    >>>
    In Darkhold someone opened the chest and everyone saw what dropped. It was a reward for the whole group, for a team effort. Now, that loot including the new "passable" totems goes directly into a loot list hidden in the log and as far as the weapons go at least locked to the player (even if they already had it and are forced to drop it).


    Please give us back a real loot system, and give up this obsession with making everything a solo-experience-within-a-group treadmill to justify the new loot system's existence.

    We don't need totem items, just give up the key item requirement nonsense you aren't fooling anyone. If you insist on this then make it for entrance for the group, not tied to loot forcing loot for a group encounter to be personalized.
    (2)

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I would be fine with the current system if the kupo nut you receive at the end wasn't a chance drop also.

    I believe if you win the fight, you are entitled to "one" kupo nut. It is pretty bad the chance to get a nut is almost as bad as the weapon and you have to get 20 to get a weapon. Fighting Moogle twenty times is a lot of work and very time consuming itself and at least should be guaranteed something after fighting Moogle that many times.

    The items you gather to get a weapon is a great idea, but SE poorly executed it. I never like feeling like my hard work was wasted, which is how I felt about Ifrit.
    (0)

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I think they should get rid of weapon drops all together and make totems drop 100% and you just have to trade in 15 totems per weapon or something.
    (0)