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  1. #1
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by KalinOrthos View Post
    Because I come from WoW, I do have a more traditional philosophy on tanking, especially with how Blizzard has been handling tanking the past few expansions with active mitigation, or "do more to prevent more". That's why I like paladin so much, because it incentivizes use of Holy Spirit while tanking to give you more mitigation through Sheltron.
    Seen a couple old WoWers share some grievances in that; it's weird. 3.x tank really were just Bruisers more than Tanks, and the Tank Stance was treated more as just another mitigation c/d that you threw up for busters. The only one really with aggressive mitigation then was WAR with their sustain and that was better served through Deliverance. It's all different now, though.
    (1)

  2. #2
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Lewtskie View Post
    Seen a couple old WoWers share some grievances in that; it's weird. 3.x tank really were just Bruisers more than Tanks, and the Tank Stance was treated more as just another mitigation c/d that you threw up for busters. The only one really with aggressive mitigation then was WAR with their sustain and that was better served through Deliverance. It's all different now, though.
    honestly, it feels the exact same with gimped damage, tanking got no more interesting or difficult other than usual undergeared shenanigans, just that we are now weaker but not any better or more interesting otherwise
    (0)

  3. #3
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KalinOrthos View Post
    I've been playing since the start of HW, but it was never anything more than casual, as back then, I was raiding in WoW. I'm just now starting to get deeper into the game as of late as, once my life finally calms down after my move, I want to slot myself into a static.

    Because I come from WoW, I do have a more traditional philosophy on tanking, especially with how Blizzard has been handling tanking the past few expansions with active mitigation, or "do more to prevent more". That's why I like paladin so much, because it incentivizes use of Holy Spirit while tanking to give you more mitigation through Sheltron.
    That's great. But, you should know that there's a good chance the SB meta will again steer tanks out of tank stance after getting initial hate.

    I obviously can't see the future, but it seems like a solid bet.
    (0)
    Last edited by dragonseth07; 07-13-2017 at 05:41 AM.

  4. #4
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    569
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by dragonseth07 View Post
    That's great. But, you should know that there's a good chance the SB meta will again steer tanks out of tank stance after getting initial hate.

    I obviously can't see the future, but it seems like a solid bet.
    With Shirk around things will need to hit like a train for that to not be the case in any organized group. So, yeah, a pretty good bet.
    (1)

  5. #5
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by dragonseth07 View Post
    That's great. But, you should know that there's a good chance the SB meta will again steer tanks out of tank stance after getting initial hate.

    I obviously can't see the future, but it seems like a solid bet.
    Well then.

    Fuck the meta.

    Great, glad that's settled, where do we go from here?
    (5)
    Last edited by KalinOrthos; 07-13-2017 at 07:17 AM.

  6. #6
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KalinOrthos View Post
    Well then.

    Fuck the meta.

    Great, glad that's settled, where do we go from here?
    Full circle, as it turns out. Back to the point of there being a strong sentiment among the playerbase that optimized play is for the birds, so to speak.
    (0)

  7. #7
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by dragonseth07 View Post
    Full circle, as it turns out. Back to the point of there being a strong sentiment among the playerbase that optimized play is for the birds, so to speak.
    That sentiment stems from the behavior exhibited by self proclaimed "Metagamers" who make hostile play environments. I imagine they are being careful with tenacity ,and adjusting it slowly so tanks aren't over powered early on making the expansion content face roll easy.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  8. #8
    Player
    GDFletcher's Avatar
    Join Date
    Feb 2017
    Posts
    101
    Character
    Lindsey Fletcher
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by KalinOrthos View Post
    Well then.

    Fuck the meta.

    Great, glad that's settled, where do we go from here?
    Too right, players need to get the META idea out of their noggins and start playing the game like intelligent players they are, no wonder some players are put off from the class, when you have YouTubers telling them "meta this, meta that and meta other" .... No - learn the fights, have fun and deal with the wipes! It is called progression for a reason.

    If someone put Vitality in all their gear (if possible) then fine, if someone sticks Determination in all their meld slots, then fine again. It isn't up to me, you or anyone including those that sit behind a camera to tell you how you should play you character, if you are able to complete a dungeon against the grain of it all then good for you! Be unique in a game that pigeonholes everything.

    Kindda miss actual Talent trees
    (0)

  9. #9
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by GDFletcher View Post
    Too right, players need to get the META idea out of their noggins and start playing the game like intelligent players they are, no wonder some players are put off from the class, when you have YouTubers telling them "meta this, meta that and meta other" .... No - learn the fights, have fun and deal with the wipes! It is called progression for a reason.
    Oh man, progression. I honestly don't see that term a lot in FF14. I'm willing to admit there might be bias, but a lot of the mentality I've seen in this game is based on "I get it now now now." Hell, this current DPS-based meta is revolved around the idea that we need to do less progression and more pushing our tanks and healers to DPS more and more; you can tell that the fights weren't designed around this idea that everyone needs to push maximum DPS or else you don't get a slot, that was a mentality pushed by the highest echelons of the game and adopted by a bunch of meta-worshiping children.
    (1)

  10. #10
    Player
    Voormund's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Zen Jitsu
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    I don't really consider what other tanks meld or gear towards because I'm not playing with them and it doesn't effect me - but to willfully gear towards something that slows progress down for really no good reason doesn't make sense to me. Tenacity is, as of right now, not as bad as originally thought but also not worth the trade off in DPS. There are no fights that aren't survivable without it and most of the big damage in this game comes from predicable tankbusters and telegraphed nukes and is easily prepared for and mitigated. In a good group, everyone is trying their best to do their job most efficiently - part of playing the tank roll in this game means helping out with damage output - you're not expected to be topping other dedicated DD's but you shouldn't be willfully ignoring it either.

    There's really no legitimately good reason to try to not do as much as you can if you are easily mitigating the boss damage and holding threat. Being extra tanky in a fight where you are safely surviving hits and your healer is not struggling gains you nothing. If people want to play like it's their decision and I don't really care as long as it doesn't effect me but I don't have a ton of time to play during the week and I value my time when I do play and wouldn't want to wasted because instead of doing the optimal thing someone decided they would rather prove a point than actually better help the group. Honestly this has to be the only MMO I've ever played where people get indignant (to the point of willfully doing the opposite of what is best out of spite) if you suggest there is a better way to do things. The object of raids is to kill the boss - most groups trying to do this as quickly and efficiently as possible - bringing overkill mitigation or enmity to the table doesn't really help accomplish that.
    (1)

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