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  1. #1
    Player
    Zorlin's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Sol Ciel
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Been building pcs for 15years worked in 2 hardware stores been an oc/hardware fan for years believe me i know what im saying. the i7 2600k bottlenecks ff14 with everything maxed at 1080p. Ill get some screenies in abit. download MSI afterburner and have gfx loads on screen when a gfx load is not 100% and yr fps arent cap at 60 means yr cpu is bottleneck in this case its the engine fault. you think they building an engine from scratch just cause they have free time?
    Nasomi a 6950 alone can max ff14 at 1080p. ive got both my 6950 mod into 6970s. Crossfire/no cf gives the same fps. It is CPU bottleneck not cause the cpu isnt powerful but the engine makes bad use of multiple cores. youll have a core at the 80%-90% while others being way lower. Just try it yrself show me 60fps in uldah in a populated place.
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    Last edited by Zorlin; 12-21-2011 at 07:57 AM.

  2. #2
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zorlin View Post
    Been building pcs for 15years worked in 2 hardware stores been an oc/hardware fan for years believe me i know what im saying. the i7 2600k bottlenecks ff14 with everything maxed at 1080p. Ill get some screenies in abit. download MSI afterburner and have gfx loads on screen when a gfx load is not 100% and yr fps arent cap at 60 means yr cpu is bottleneck in this case its the engine fault. you think they building an engine from scratch just cause they have free time?
    Nasomi a 6950 alone can max ff14 at 1080p. ive got both my 6950 mod into 6970s. Crossfire/no cf gives the same fps. It is CPU bottleneck not cause the cpu isnt powerful but the engine makes bad use of multiple cores. youll have a core at the 80%-90% while others being way lower. Just try it yrself show me 60fps in uldah in a populated place.
    I beg to differ, as far as I can tell, the slowdowns when there are a lot of characters on screen isn't really due to gpu/cpu limitations (or even hdd for that matter, if you're not moving).

    Case in point: right now I'm hovering between 49-51 fps @ 1920x1200 windowed mode, standing in front of a very populated area in uldah. My gpu load? 60-65%, and cpu load is around 25%, with no cores exceeding 50%. My guess is that there's some network-involved slowdowns caused by the brilliant design that is the ff14 server/engine.

    my system is a i7 920 and a 580gtx, which is decidedly less capable than a 2600k.
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