Surely, I'm not alone on this?
While yes, I'm a newbie. I didn't play SMN at level cap prior to 4.0 and yes i haven't really made into difficult content yet.
The multiple phases, the flashy spells, the lore.
I love it.

Surely, I'm not alone on this?
While yes, I'm a newbie. I didn't play SMN at level cap prior to 4.0 and yes i haven't really made into difficult content yet.
The multiple phases, the flashy spells, the lore.
I love it.
You're not alone, but many are upset with some of the decisions made. Many of which simply don't make sense. Personally, even in its current state summoner is the only job other than Astrologian that doesn't bore me to death after a few minutes. Yes, even Samurai bores me...it's just so easy for so much reward.
With Summoner I have to decide the right time to use my skills so i'm not left without options later on. The gameplay is still engaging. Astrologian is the same due to the card system. I feel like other jobs could benefit from this kind of engagement.
Last edited by Troile; 07-12-2017 at 07:32 AM.

Your mostly alone, mainly because you lack the knowledge to have an informed opinion on the state of summoners.

O. I understand the point youre making. Who has the knowledge? The 1%ers?.
Just fyi. Im not new to mmos. Though im not a theorycrafter i do make a point to become acquainted with a classes functions and mechanics.


Must be my lack of knowledge too, cos I actually enjoy playing SMN and don't really care about most of 'bad stuff' that you listed in your next post. Yes, I used to play SMN both in 2.x and 3.x eras, but i still don't really miss anything SMN lost, because it's not like this job didn't get anything in return and every other job lost something too for the sake of progress.

You quoted my post nicely, and my operative word was Mostly there are exceptions to all rules, and i would say the majority of SMN are unhappy, DRK with out a doubt the DRK community is dissatisfied with the class there are people who enjoy the changes, but most players do not and you can see it you browse the forums or goto reddit or any other community site, even the japanese are disliking these changes.Must be my lack of knowledge too, cos I actually enjoy playing SMN and don't really care about most of 'bad stuff' that you listed in your next post. Yes, I used to play SMN both in 2.x and 3.x eras, but i still don't really miss anything SMN lost, because it's not like this job didn't get anything in return and every other job lost something too for the sake of progress.
and I would say the majority of smn you are talking about were just winning team joiners at HW. Though the ones who played it before it became that powerful with HW were used to be "weak" and "broke" before and don't care about the complains which fill ups the forums nowadays.
those who like the lore and everything around it - I think there are more than enough but less will post here to avoid complainers discussions.

While this may be the case for those that openly voice their opinion, you can't account for the vast majority of players that don't post on the forums or Reddit.You quoted my post nicely, and my operative word was Mostly there are exceptions to all rules, and i would say the majority of SMN are unhappy, DRK with out a doubt the DRK community is dissatisfied with the class there are people who enjoy the changes, but most players do not and you can see it you browse the forums or goto reddit or any other community site, even the japanese are disliking these changes.
Scummoner feels underwhelming. I feel more impact on BLM and RDM. Scummoner has no oooomph to it and I always feel like falling asleep. You can have a decent AoE burst sure but there is so much buildup to it that I can either no skill RDM something or feel the power as a BLM.
Bahamut should be stronger for what it is. It should hit twice as hard as a Deathflare being a lvl 70 skill compared to a lvl 60.
Really disappointed.

I haven't played for a bit after I hit 70, but no you're not alone. I think it needs a buff, but it's still more fun than BLM will ever be. I've always liked the managing aspect of the class and how you could just all at once unload everything. The other casters just have nothing comparable to the feel of that. Sitting and casting for me has always been the most boring way to play so naturally I like the classes with more mobility. For me fun factor SMN > RDM > BLM. But again i've been on a hiatus from the game for a while, been playing other things.
Last edited by Vallhallix; 07-12-2017 at 09:01 AM.
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